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codeink.be
codeink
@codeink.be
Freelance software developer with a love for 3D
Here's a little BTS of the track generator for who's interested. It's not without glitches, but then again, it's only for practice so it will have to do. #Houdini #ProceduralModeling #Python #VEX #3DArt #GameDev
January 20, 2025 at 9:29 PM
Added a camera track to the racetrack generator because i wanted a first-person feel of the track. It was pretty easy to implement, but the rendering took a while. #Houdini #ProceduralModeling #Python #VEX #3DArt #GameDev #DigitalArt
January 19, 2025 at 2:18 PM
Built a racetrack generator using Python and VEX—click anywhere on the landscape, and the track automatically adds tunnels, bridges, and pylons. Practicing procedural workflows. #Houdini #ProceduralModeling #Python #VEX #3DArt #GameDev #DigitalArt"
January 18, 2025 at 10:40 PM
Modelled some shoes back in 2021, after a year of learning Blender. Think they turned out pretty okay—though I feel the lighting could use some love. #blender #3D
January 16, 2025 at 8:02 PM
Started learning 3D in 2020. Before that, I’d open Blender, delete the cube, and bail. But during lockdown, I finally stuck with it. The image is from just 3 months in (followed a tutorial to model the chair, added textures, and played with lighting). Not perfect, but it made me so happy back then!
January 15, 2025 at 9:46 PM