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codestygames.bsky.social
Codesty Games
@codestygames.bsky.social
March 5, 2025 at 6:31 PM
March 3, 2025 at 6:31 PM
Trying to get back to Unreal Game Development, going into art slowed me down, art is necessary for step forward, but not right now.
#indie #indiegames #indiegamedev #indiegamedevelopment
March 2, 2025 at 3:09 PM
Took a long break, now time to get back into gear.

#indie #indiegames #indiegamedevelopment #gamedevelopment
February 27, 2025 at 6:08 PM
I am not an #artist but to work on my game, I have to become one. Bought a few #conceptart courses on #learnsquared from #humblebundle, now I have to buy a waqom tablet next, will take little time.
#indie #indiegames #indiegamedev #gamedev #gamedevelopment
February 11, 2025 at 3:47 PM
#WorkOnYourWhy

Why are you putting so much effort into #gamedev ?

I have my why crystal clear, yet I am afraid that my time is short

#indie #indiegames #indiegamedev #gamedevelopment #motivation #keepitrolling
February 4, 2025 at 6:49 PM
Had too many ideas, trying to implement them using AI

#indie #indiegames #indiegamedev #gamedev #gamedevelopment #animation
February 4, 2025 at 6:44 AM
I wanted to keep going on, and on and on and on like it is now or never, wanted to escape but the feeling of doing nothing is too heavy. Finally trying to take a break.

#indie #indiegames #indiegamedev #gamedev #gamedevelopment #rest #break #recharge
February 3, 2025 at 6:41 PM
Sword Unwrapped in #Blender, will do unwrapping of sword made in #Maya
Unwrapping in Maya takes longer time, but more satisfying than blender.

#Followup of #FullTimeGameDev #3dArtPro course by @thomasbrush.bsky.social

#indie #indiegames #indiegamedev #gamedev #gamedevelopment
January 28, 2025 at 7:10 PM
Blade is looking fine now. There are a lot of alternate methods of doing one simple thing. #Followup of #FullTimeGameDev #3DArtPro course of @thomasbrush.bsky.social in #Maya instead of blender

#indie #indiegames #indiegamedev #gamedev #gamedevelopment
January 20, 2025 at 6:16 PM
Ghostbuster Trap with Cord. Learned how to created cord or any curved geometry. Learning #LookDevelopment in #Maya courtesy to #LucasRidley.
Learning something new every day.

#indie #indegames #indiegamedev #gamedev #gamedevelopment
January 20, 2025 at 12:55 PM
Re-iteration of Sword in #maya, #Followup of #FullTimeGameDev #3DArtPro by @thomasbrush.bsky.social
Took longer than expected.
Blade seems a bit off, will try to resolve it next.

#indie #indiegames #indiegamedev #gamedev #gamdevelopment
January 19, 2025 at 8:18 PM
Following up on #FullTimeGameDev Course #3dArtPro of @thomasbrush.bsky.social
After completing it, will re iterate it in #maya and make my own unique one for #dungeoner soon.

#indie #indiegames #indiegamedev #gamedev #assetbuilding
January 18, 2025 at 6:18 PM
The other side of #GhostbusterTrap, as far as this device is concerned, it is just a #learningmaya practice and does not have a real utility, except showing it off in a video.

Hats off to #LucasRidley for such an amazing #tutorial

#indie #indiegames #indiegamedev #gamedev
January 17, 2025 at 7:03 AM
#GameDevelopment is stuck because of underpowered laptop, not exactly getting time on home pc and a difficult routine.
#LearningMaya is however on speed.
#LucasRidley is a great resource for that.

#indie #indiegames #indiegamedev #gamedev #gamedevelopment #3dart
January 15, 2025 at 7:18 PM
Ghostbuster Trap made in #Maya, Following up The #LucasRidley #udemy course.

#indie #indegames #indiegamedev #gamedev
January 14, 2025 at 5:53 PM
Following Along with #3DArtPro course of @thomasbrush.bsky.social on #blender and learning #Maya in parallel from #lucasridley #udemy.
Left: Crate in blender, Right: Crate in Maya

#indie #indiegames #indiegamedev #gamedev #assetbuilding
January 14, 2025 at 6:44 AM
If you are tired, learn to rest not quit.

#indie #indiegames #indiegamedev #gamedev #motivation
January 13, 2025 at 2:04 AM
Here is a look on #MGSDocks after correctly mapping normals, it was a very ambitious project but not really a unique one. So just for portfolio.

Shifting to #maya anyways.
#3dart
#indie #indiegames #indiegamedev #gamedev
January 8, 2025 at 5:16 PM
Reusing my blender muscle memory through 3d art pro course of @thomasbrush.bsky.social

Already done some decent works in blender, like MGS docks, were they performant, can't really say.

Shifting to #Maya soon anyways.

#indie #indiegames #Indiegamedev #gamedev
January 8, 2025 at 5:09 PM
Main Menu of #Dungeoner, not the final version.
The color of menu buttons is not really in sync, will try adjusting that to the font style of title.

@gamedevtv.bsky.social @thomasbrush.bsky.social

#FullTimeGameDev

#wip #workinprogress #unreal #indie #indiegames #indiegamedev #gamedev
January 5, 2025 at 7:38 PM
In the widget graph
this setText is not working.. I m tired now.

#bugfix #unreal #developmenttrauma #indie #indiegames #indiegamedev #gamedev
January 5, 2025 at 4:18 PM
a view of level blueprint
January 5, 2025 at 4:16 PM
A view of HUD I created
January 5, 2025 at 4:15 PM