Creta Park
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cretapark.me
Creta Park
@cretapark.me
About me : cretapark.me
- Korean, English OK!
- Indie game developer and C# programmer.
- Working on SunnySideUp and @stations.cretapark.me

* Repost, opinions do not represent the company.
I've been following localization tries to @hytale.bsky.social on local internet community.

People pointed out upscaling texture and json of font resource causes crash below.

And looking at closer, I feel from it very familar with .NET

Is... Hytale made with .NET CoreCLR compiled with NativeAOT???
January 15, 2026 at 12:49 AM
I added marquee tag to make some hype text train here
January 13, 2026 at 6:35 AM
CC : whoops i got an all of achievements...

#mood
January 13, 2026 at 1:25 AM
I made this little webtile!

#gamedev

webtiles.kicya.net#875,-2375
January 11, 2026 at 3:17 PM
I got this Bobcat blueprint in 3-player squad mode, and it was absolutely crazy...

The entire 40-minute long match was like a movie...
January 11, 2026 at 8:28 AM
My friend tell to me that there's artist exhibition called Comic World in Busan so I dragged to there.

I bought these cool works.
January 10, 2026 at 8:29 AM
I raided under 3 minutes from start, before end of launch time of my work.

What an truly extraction shooter for workers...
January 9, 2026 at 4:19 AM
Hey check this out
January 9, 2026 at 12:24 AM
DreamRigger alpha-0.2.0이 배포되었습니다!

이번 버전에서는 에디터 안정성 개선, 주석으로 정리된 API 문서, 그리고 README에 간단한 사용법에 대한 안내가 제공됩니다!

프로덕션에서는 권장하지 않지만, 순수한 호기심으로 시도해보고 싶으시다면 한번 사용해 보세요!

github.com/Creta5164/Dr...

#godot #godotengine
January 8, 2026 at 4:25 PM
DreamRigger alpha-0.2.0 is out!

This provides editor stability improvement, organized API documentation in comments and simple stage of how-to's in README!

I don't recommend to use in production but if you have purely interested, please give a shot!

github.com/Creta5164/Dr...

#godot #godotengine
January 8, 2026 at 4:25 PM
Not gonna joke, I've spent 2 hours 30 minutes straight to writing documentation only for DreamRigger...

50% complete, if rest of 50% are complete then I can update this to GitHub repo.

Repository : github.com/Creta5164/Dr...

#godot #godotengine
January 6, 2026 at 3:54 PM
Glad that it's just 4 of them
January 6, 2026 at 2:18 PM
Take my OC's too, if you want!

#animalcrossing #acnh #nintendoswitch
January 4, 2026 at 12:03 AM
Now that Animal Crossing has released a major new update, I thought I'd share my romantic MyDesign with you, my gamedev friends.

Will prepare Unreal and Godot soon...

#animalcrossing #acnh #nintendoswitch
January 3, 2026 at 11:45 PM
I'm not expert but, look at this, these simple practices helps me build up basic shapes of stuff too.
Hope you get on board joy of creation quickly!
January 3, 2026 at 11:04 PM
Oh forgot to mention that only recently did I realize why in games like SMO or Zelda: BotW series, when your health is critically low or you need to focus your stamina, the status UI zooms in closer to the character.
Sometimes I don't get it why I couldn't climb or swing.

@heytibo.bsky.social
January 3, 2026 at 5:12 PM
- It might appear slightly artificial, but I thought it would be good to add a supplementary expression, such as depicting faintly 3-dimentional light pillars to make it easy to spatially recognize that this area could be damaged

This is just my opinion, may there's better way to improve this

3/4
January 3, 2026 at 5:02 PM
Would be nice if the access to the next area was a bit more prominent
SMG didn't feel like a huge issue bcuz most of its issues were handled indirectly by intentionally cont' camera comp' so it would be nice to have comp' controls in WC too
Alternatively, also good to have, like PoI level diff'

2/4
January 3, 2026 at 5:02 PM
I've just finished @heytibo.bsky.social's Wild Cosmos demo, it was polished and well made, I really enjoyed it!
But I think there's still have room for improvements.

- I really hope this game has Audio Director, would be great for building up it's atmo' I think it needs more audio composition.

1/4
January 3, 2026 at 5:02 PM
I'll show true korean traditional food, called Boribap (Bibimbap but different rice kind) and Cheonggukjang stew(bean tofu soup)
January 3, 2026 at 12:15 PM
Making some do not disturb routine with ScreenZen...
ScreenZen으로 방해 금지 루틴 만드는 중...
January 2, 2026 at 4:18 AM
Everyone please report this @itch.io page, it's scam... (and also too awful to see gross gen/A/I)

devrush.itch.io/churryfall
January 2, 2026 at 1:49 AM
Here I present you : rubrubing Gamja

Hope this made you little a bit happy new year
January 1, 2026 at 12:21 PM
December 31, 2025 at 4:17 PM
It's my birthday, wish you all have happy new year!
December 31, 2025 at 11:09 AM