Crimson
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crimsondev.bsky.social
Crimson
@crimsondev.bsky.social
Twitch Streamer & Game Dev (Godmode Interactive)
Working on Suit for Hire, unannounced post-apoc game and Ronin 2072
Business Inquiries: [email protected]
15th level for the 1.0 update almost complete, what a ride.

#gamedev | #indiedev | #unrealengine
April 11, 2025 at 5:58 AM
Added crosshair settings (coming to 1.0) as requested from some players

#gamedev | #indiedev | #unrealengine
April 5, 2025 at 10:35 PM
April 5, 2025 at 6:27 AM
The progress on this area's looking pretty neat so far

#gamedev | #indiedev | #unrealengine
April 3, 2025 at 12:24 AM
New level completed, 12/15 of the way there

#gamedev | #indiedev | #unrealengine
April 2, 2025 at 3:29 AM
Progress on new level

#gamedev | #indiedev | #unrealengine
April 1, 2025 at 2:56 AM
New level done, 10/15 of the way there

#gamedev | #indiedev | #unrealengine
February 20, 2025 at 11:04 PM
Progress on another level

#gamedev | #indiedev | #unrealengine
February 18, 2025 at 12:08 AM
Another level knocked out, this time from a different source of inspiration.

#gamedev | #indiedev | #unrealengine
January 30, 2025 at 4:33 AM
Definitely, some great advice when it comes to reading reviews/feedback on your game/project.

I'll admit, I'm not 'thick-skinned'- the one thing I try to do is process reviews understanding where it's trying to come from and what I can do as a dev to improve things, deciphering reviews is a skill
Probably more of the same 😂

In all seriousness, it's difficult to not be affected by some of them. And while you shouldn't ignore all of them, the asinine ones, like that one, can be safely discarded. Just like with job applications, reading comprehension is an easy and automatic disqualifier 🙂
January 29, 2025 at 1:20 AM
I'm really happy with how this level came out, still a bit to do but it's sweet!

Mirror's Edge inspired, of course. :)

#gamedev | #indiedev | #unrealengine
January 27, 2025 at 11:49 PM
welcome to #gamedev
January 24, 2025 at 5:41 PM
Progress on the new level

#gamedev | #indiedev | #unrealengine
January 21, 2025 at 10:49 PM
Reposted by Crimson
Hi, everyone!

I am Leo, a 3D Environment Artist from Shanghai, China. I enjoy making stylized stuff for games. Currently I am building my portfolio and looking a chance of breaking into the game industry.

Glad to meet you all here☀️
October 25, 2024 at 1:53 PM
More progress on the new level

#gamedev | #indiedev | #unrealengine
January 8, 2025 at 12:27 AM
Reposted by Crimson
ATTENTION INDIE DEVS!

I'll be doing a live stream showing off a bunch of indie games on January 11 @ 5PM EST/10PM UTC. If you worked on a game in 2024 and have a Steam page with a (stream safe) trailer, reply with a link before the end of the year.
lonewulfstudio.com/indieshowcas...
Lone Wulf Studio 2024 Indie Showcase Stream
lonewulfstudio.com
December 20, 2024 at 4:51 AM
Making big strides in terms of improving the score system for Suit for Hire, the 1.0 update aims at making the rating system less obfuscated- still WIP so the ratings aren't 100% accurate yet

#gamedev | #indiedev | #unrealengine
December 28, 2024 at 3:47 AM
You don't know how much joy this review gives me, I'm glad the updates are finally making the game come together
December 7, 2024 at 6:29 AM
Progress on the new shotgun

#gamedev | #unrealengine | #indiedev
November 16, 2024 at 4:09 AM
Some might recognize where this level is going...

(no cheating if you watched the stream)
October 18, 2024 at 11:53 PM
Little upload test using the old goofy zombie survival game project
October 17, 2024 at 8:14 PM
hey 👋 indie game dev here that worked on numerous things like Suit for Hire, that one fake zombie survival trailer, and more

Anybody know a good way to post videos that are above 50mb?
October 17, 2024 at 5:07 PM