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I’m not saying any of this is preferable, but it’s a far cry from the blocky objects I’m used to seeing when I’ve played games from this era via emulation over the years.
But man… no wonder the NES felt like a revelation lol.
I’m not saying any of this is preferable, but it’s a far cry from the blocky objects I’m used to seeing when I’ve played games from this era via emulation over the years.
But man… no wonder the NES felt like a revelation lol.
What is striking to me is how in motion, through the haze, this truly does FEEL like playing Centipede. The player can make out just enough information to keep things playable, and the soundscape is mostly in tact as well.
What is striking to me is how in motion, through the haze, this truly does FEEL like playing Centipede. The player can make out just enough information to keep things playable, and the soundscape is mostly in tact as well.
This isn’t standard RF noise either. It is definitely a few steps above the Famicom for example. Hard to believe this is the reality of how players saw the home versions of their favorite arcade games for many years.
This isn’t standard RF noise either. It is definitely a few steps above the Famicom for example. Hard to believe this is the reality of how players saw the home versions of their favorite arcade games for many years.
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The flood of cool games keeps coming! We've got reviews for the Switch 2 versions of Final Fantasy Tactics: The Ivalice Chronicles, Gearbits, Hades 2, and MORE!! Enjoy, friends!
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