Hallow the RoboBunny
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culixcupric.bsky.social
Hallow the RoboBunny
@culixcupric.bsky.social
Artist, game developer, 34, furry, she/her genderfluid
usually working on several art and game projects
i had an idea of a grammatically correct use of lowercase i, the inanimate i: instead of I as a self referential pronoun, with the correct use of 'i' being to refer to oneself but not in the capacity of as a person, but as simply an object with a location.

A simple self refrential pointer.
November 15, 2025 at 2:41 PM
i ripped out the string table saves for my engine a while ago (it still exists in backups of earlier versions) because i made a binary serializer, and im working on slowly writing the new world save code. I have to go thru the process of entering all the data that needs to be save and the order.
November 15, 2025 at 2:33 PM
I am redoing the editor menus in the new in engine menu code and finally am past fixing the bugs for most of the basics of that, so it'll also work in game too.
November 13, 2025 at 6:21 PM
redid the arms/paws uwu
November 13, 2025 at 5:20 AM
Hallow the Cyborg Lagomorph
November 10, 2025 at 3:21 AM
Lagomorph cyborg conversion stage chart/diagram uwu
November 10, 2025 at 1:12 AM
art basics diagram
November 9, 2025 at 9:29 PM
testing it out :3 #latex #drone #hypno
October 28, 2025 at 7:39 PM
Happy Halloween :3c
October 27, 2025 at 9:01 PM
do with this as you will, or make your own version
uwu
August 18, 2025 at 3:05 AM
August 10, 2025 at 3:20 AM
August 5, 2025 at 6:49 PM
Here's a link to the latest alpha build of my trance game.

drive.google.com/file/d/1b10f...
July 28, 2025 at 11:20 PM
I made a trance game, as a side project and to test and improve my engine menus with, and it's gone well.

I'm curious who would like to try it.
the .zip for it is under 8 MBs, half of which is a BGM MP3.
July 28, 2025 at 8:11 PM
it turns out that it's mostly the doing of just one very annoying person.
July 24, 2025 at 10:12 PM
July 24, 2025 at 1:34 PM
I'm getting more of the various editor menus implemented :3
July 15, 2025 at 8:00 PM
I'm making a lot of progress further standardizing, streamlining, cleaning up, and expanding the editor menus and instance/content data.
July 15, 2025 at 3:57 AM
I am finally getting around to actually writing out the code for modifier effects for spells/attacks and such, and continuing to fill out the various editor menus to make more kinds of content and instance modifiable, then testing the changes/updates.
July 13, 2025 at 5:10 PM
I've been busy making my engine moddable and working on testing and refining the serialization(save/load) code for that and game content/instances.
July 10, 2025 at 6:20 PM
Had an idea for redesigning the cursor character of mine.
July 3, 2025 at 4:42 AM
June 13, 2025 at 1:33 PM
June 13, 2025 at 1:33 PM
Reupload, had to fix some coloring mistakes
June 13, 2025 at 1:33 PM
code for inventory search/sort/filter for in-game menus/pop-ups
June 12, 2025 at 1:36 AM