DRM
d-r-m.bsky.social
DRM
@d-r-m.bsky.social
Random nobody, likes VR, computer graphics, anime, gaming, game preservation, retro tech, and technology discussion
i feel like the goal was online multiplayer, and so offline bot matches were more of a plan B/appeasement factor so because of that they really didn’t bother to be creative with it. which is a shame cause if they really went wild with it, they could have done like the Nemesis system
December 4, 2025 at 5:24 AM
that water parallax though. this game is gorgeous
November 25, 2025 at 8:23 PM
i loved discovering hidden areas/gimmicks in this game. too many games nowadays are like “what you see is what you get”
November 20, 2025 at 4:37 PM
that boss was unnecessarily difficult. felt more like rolling a dice every time. though i did like how the entire game was more exploration based with slow and fast segments
November 18, 2025 at 5:16 PM
i think that’s a G4 that had these handles that’d elevate it about an inch or so above the ground. these pro-repair Apple cases were pretty awesome at the time since to access the motherboard one just unfolds it flat
November 16, 2025 at 8:52 AM
this does look cool. if using sprites, there’s also a way to do rotations without getting aliasing by skewing. with skewing every pixel is preserved m.youtube.com/watch?v=1LCE...
Rotation without rotating.
YouTube video by Stand-up Maths
m.youtube.com
November 16, 2025 at 6:33 AM
TBH the tau/16 makes it clearer than their suggestion. and if they have a thing against tau then 360/16 would have been still better than 22.5. with the 16 i can see this in my head (16 minus the 4 north, south, east, west directions = 12 remaining, divide by 4 quadrants, = 3 spokes per quadrant)
November 16, 2025 at 6:29 AM
might be worth scattering a few dense layers and taking pictures for textures it anyone wants them
November 13, 2025 at 6:01 PM
i think they also missed the retro streamer market by omitting an HDMI-in or at least a second USB-C port. i’ve tried to dongle(w/external pwr) a camera input and a game capture input on one USB-C port (on another device) and it kept dropping frames. who knows, maybe their single USB-C can handle it
November 13, 2025 at 2:41 PM
November 7, 2025 at 8:16 PM
i might be overthinking it but the corners seem like they might be a pain to do, best of luck! 😬
November 7, 2025 at 8:05 PM
iirc the 3BP was based off the VA3’s audio circuit, so it’s recommended to skip the audio bypass for VA3 models. not sure about the 3BP v2+ though and if this recommendation changes
November 6, 2025 at 5:26 PM
M V, what are they trying to tell us
November 4, 2025 at 10:41 PM
what if, wherever the cursor is, draw a sphere, and any part of the clouds in that sphere, gets their transparency reduced to something super low?
October 16, 2025 at 10:50 AM
cute Sonic > cool Sonic
October 12, 2025 at 4:36 PM
that run animation probably took a good chunk of ROM but worth it in the end
October 8, 2025 at 9:48 PM
if GBA emulators were to be more realistic
October 2, 2025 at 3:30 PM
this it too cool! though i imagine if you add more vertical space you can fit in a mid and high enemy sweep. love the little cute crab top right
September 25, 2025 at 6:54 PM
i really like the glider in botw for this reason, really great game mechanic that saved players a lot of time
September 21, 2025 at 6:40 PM
lol at the reference m.youtube.com/shorts/xgD3I...
Luxary ASMR test Bentley Mulsanne 🧠🗣️ #jetcarru #shorts #youtubeshorts
YouTube video by JETCAR
m.youtube.com
September 16, 2025 at 9:34 PM