Dave Snider
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davesnider.com
Dave Snider
@davesnider.com
Builder of web things. Still hacking every day. Building tableslayer.com

https://davesnider.com
Had a hankering to get my dozen year old Lulzbot 3D printer running after 5 years of collecting dust. Diagnosed a loose USB connection as the reason it would disconnect mid print. Opened it up to resolder it and saw this work of art. The wiring is so tidy.
November 19, 2025 at 1:10 PM
Played my first couple games of Radlands with my son (he beat me both times). Deceptively easy rules hide a lot of depth. Can see us playing this one a lot.
November 19, 2025 at 1:26 AM
This seems to be resolved. Guards, knights, squires.... prepare for battle.
November 18, 2025 at 3:18 PM
All set for the kids game today!
November 14, 2025 at 6:16 PM
Table Slayer... the physical product...? My touch screen works pretty well, now I just need to make the playfield support touch like the editor does. If you're interested in buying something like this let me know. I want to build a device that you plug in some power and it "just works".
November 12, 2025 at 5:35 PM
The direction is upward!
November 7, 2025 at 8:07 PM
Really enjoying Fate of the Fellowship.
November 4, 2025 at 12:28 AM
Banjo sometimes likes to sneak up directly to my face while I'm sitting on the couch. Ears back stealth mode.
October 23, 2025 at 11:19 AM
I'm not the best at painting minis, but did a quick sorcerer for my son.
October 14, 2025 at 1:34 AM
Every time I prep for a session (this time for my son's friends tonight) I find things to improve or fix in Table Slayer. I need to find a way to play two games a week instead of two a month to better winnow remaining issues.

Small one today: make it so tooltips go away when erasing / drawing.
October 10, 2025 at 12:10 PM
Still not entirely sure how to shoot demo videos of some of these updates, but I improved the touch controls for Table Slayer. Took some inspiration from Procreate with meaty sliders for size and opacity. Really happy with how much you can do without a keyboard.
October 3, 2025 at 7:35 PM
Taking a break from Marvel Champions to learn how to play Vantage. It's nice having a board game buddy in your fam that bugs you to play.
September 27, 2025 at 1:23 PM
I like the sand socket method myself.
September 25, 2025 at 2:17 PM
Improved Table Slayer's marker system. Markers can now "pin" tooltips on the player map. A good use case: this allows the GM to create ephemeral signposts to mark points of interest on a busy overland map (like my Kingmaker campaign).
September 16, 2025 at 12:25 PM
I really like making little doodles to go along with my maps. It gives a lot more context to players about where they are.
September 14, 2025 at 8:23 PM
Well that didn't take long. The fog opacity can now be different on the DM editor vs. the play field.
September 13, 2025 at 4:20 AM
What actually is the worst, is that while prepping I always notice small features I need, so I spend a couple hours building those instead of prepping my game! In any case, a separation between DM opacity and Player opacity for the fog of war should be in soon.
September 13, 2025 at 3:18 AM
Just about ready to merge support for video files in Table Slayer. You can still add effects on top or recolor them with color grading.
September 10, 2025 at 6:07 PM
Who needs a masthead when you have a dog? Nice jaunt on the Chesapeake this afternoon.
September 3, 2025 at 6:09 PM
Our Marvel Champions set up has gotten pretty cool. Found some nice display / holders on Etsy. We use d10s to manage threats and health.
September 2, 2025 at 11:55 PM
Let's go O's.
August 21, 2025 at 10:59 PM
The ability to take measurements will be landing soon in Table Slayer. Not that everything correctly aligns regardless of the rotation of the editor. This will make my players happy when they say... "Is that guy within 60 ft?".
August 18, 2025 at 1:05 AM
There we go, found the clip.
August 10, 2025 at 2:39 PM
My bestie and I atop Cadillac Mountain.
July 28, 2025 at 7:21 PM
The most fearsome enemy of all. A drooly dog over your cards.
July 26, 2025 at 9:53 PM