James Albracht
debrishauler.itch.io
James Albracht
@debrishauler.itch.io
Developer of Big Bug
Reposted by James Albracht
We've got a new way to keep up with the adventures of SSU Games. I've been selected to redesign and develop our very own SSU Games newsletter. Keep up with our students, faculty, and alumni on their game dev journeys.

#gamedev

www.ssugames.org/new-game-unl...
New Game+ Unlocked: The SSU Games Relaunch
Welcome to the SSU Games New Game+
www.ssugames.org
September 11, 2025 at 2:44 PM
As someone who was very much into Sonic games on the genesis but never really interested in the later Sonic titles, I am oddly excited to try Sonic Rumble!
February 23, 2025 at 2:44 AM
I follow people who create games or music.
February 20, 2025 at 10:39 AM
Reposted by James Albracht
Hot dog hot dog hot diggity dog.... Swadge!

Did you get one of our radical Swadge dogs or Foot Long Specials from MAGFest 2025? We'd love to hear what you liked, loved, hated, or thought was just OK!

forms.gle/rrvkB8wvmWkN...
February 19, 2025 at 11:21 PM
I'm tired of most meta progression in games. You have to fail repeatedly until you have so many upgrades that a win is just handed to you. Subset Games did the roguelike formula well, and those games have true replay value. I've been happily playing FTL for 13 years.
February 13, 2025 at 1:04 AM
What an incredible honor and moving experience it was to play in the MAGFest Community Orchestra. My top highlight may have been God Shattering Star.
February 1, 2025 at 2:56 PM
Reposted by James Albracht
Spiral Mountain at MAGFest! (I wasn’t there, a friend sent it to me)
January 27, 2025 at 1:46 AM
Yesterday, I finished my game "Big Bug"! It was a monumental volunteer effort over the course of 2024. Be sure to pick up the swag-badge (swadge) at MAGFest this week, and look for my epic magazine spread inside MAGFest Power!
January 20, 2025 at 1:45 PM