DeltaV
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deltav0.bsky.social
DeltaV
@deltav0.bsky.social
They/Them + bi

Your average game developer and also composer

Youtube: https://www.youtube.com/@DeltaV_
Itch: https://deltav0.itch.io/

DMs open :3

No AI ever!!!
some more #art i made today for some painting thing at school

(it's steaux and geaux btw but noone even knows them anyway) :3
November 12, 2025 at 7:23 PM
WIP design document for my third attempt at airship card game (tell me if u have any ideas)

i've never really made any concrete lists of what i want to do for really any of my games in the past so maybe (?) this'll help

#gamedev #gamedesign
October 29, 2025 at 5:16 PM
painting i made in #art club at my school today that i'm kinda proud of
October 10, 2025 at 9:02 PM
ffs gmtk ends in like 8 hours and it's 4 am and i only have 6 kinda alright levels in my amazing game that's totally gonna win :3

#gamedev #gmtk
August 3, 2025 at 8:25 AM
Adding wacky annoying logic puzzles to the precision platformer because why not (there are a lot of reasons to not but whatever)

ig this is a puzzle precision platformer now? i'm just introducing this partway through so it'll be used alongside the platforming ig

#gamedev #platformer #puzzle
June 5, 2025 at 7:05 AM
i'm putting this "disclaimer" at the beginning of the game (literally i'm making it a "logo" and putting it on the splash screen)

you would be surprised how many people just ignore a simple tutorial of like 3 sentences and get confused 😒

#gamedev
June 5, 2025 at 1:21 AM
June 1, 2025 at 6:50 PM
Camera improvements + some new content is being worked on :3

#gamedev #platformer
May 20, 2025 at 8:07 PM
I've added these button things that can do stuff when pressed :3

it's a bit strange to work with, but since I'm the only person seeing this I really couldn't care less lol

#gamedev #platformer
April 28, 2025 at 4:04 AM
Intro animation btw

#gamedev
April 24, 2025 at 11:53 PM
Workin on one of my older projects again :3

Old main menu vs New main menu

#gamedev
April 24, 2025 at 9:55 PM
Characters "speak" now :3 (sfx are placeholders for now lol)

also also i put a low-pass filter on the music when you're doing a skill check (unless it's a block, the system is really janky)

also also also you can block the other guy's attacks now

#gamedev
March 31, 2025 at 4:53 AM
Restarting development on an older project of mine (not really that old, i started it back in January for the Boss Rush Jam) (also it was actually a team thing)

It looks significantly better than it originally did lol

sketchygamedev.itch.io/big-oil-stol...
play the OLD version there ^

#gamedev
March 24, 2025 at 3:38 AM
Who wins this grand battle?
(Not game dev related)
February 27, 2025 at 3:57 PM
Finally added missiles!

They deal less damage than the other single-shot weapons but they also deal splash damage to the rest of the enemy's systems, basically stalling for time as they need to repair instead of doing useful things :3
February 17, 2025 at 2:37 AM
Fire project I've been working on :3

I actually started this several months ago but I'm gonna continue developing it for the next while!

It's a rougelike card-game about wacky scifi steampunk airships set in England in 1862 btw
February 11, 2025 at 3:11 AM
Wait I completely forgot I have a bluesky acc lol

We doin some gaming developing here :3
January 20, 2025 at 7:07 PM
December 27, 2024 at 6:25 AM