Demesos
@demesos.bsky.social
Retro coder and game maker, mainly for the C64 platform. Author of LAMAlib macro library https://github.com/demesos/LAMAlib
I made a 3-disk collection of all C64/C128 games from the One Hour Game Jams in 2024:
csdb.dk/release/?id=...
csdb.dk/release/?id=...
One Hour Game Jam Anthology 2024
Commodore 64 Misc.: One Hour Game Jam Anthology 2024 by Vintage Computing Carinthia. Released on 8 March 2025
csdb.dk
March 14, 2025 at 10:07 PM
I made a 3-disk collection of all C64/C128 games from the One Hour Game Jams in 2024:
csdb.dk/release/?id=...
csdb.dk/release/?id=...
@hemigod85.bsky.social plays it definitely better than me!
Thats some serious gravity. Wasn't expecting that lol. Love it
November 20, 2024 at 11:01 PM
@hemigod85.bsky.social plays it definitely better than me!
Believe it or not - a word wrapping routine in Assembler supporting customized text windows, handling words longer than a line and #C64 logical double lines is really tricky to code. This is what I’ve done so far github.com/demesos/LAMA...
Now I need to get rid of the space at the end of a line
Now I need to get rid of the space at the end of a line
November 20, 2024 at 9:33 PM
Believe it or not - a word wrapping routine in Assembler supporting customized text windows, handling words longer than a line and #C64 logical double lines is really tricky to code. This is what I’ve done so far github.com/demesos/LAMA...
Now I need to get rid of the space at the end of a line
Now I need to get rid of the space at the end of a line
Create a PETSCII frame designed for displaying text or other content within a game. Deadline Thursday November 21 2024, 23:59
Submssion info: vcc.logiker.com/more/petscii... #c64 #petscii
Submssion info: vcc.logiker.com/more/petscii... #c64 #petscii
Create a PETSCII frame designed for displaying text or other content within a game. The frame can be any width, but remember that less is more—there should be sufficient space to display content. Avoid adding text or logos, as these might conflict with a game's theme.
vcc.logiker.com
November 19, 2024 at 10:12 PM
Create a PETSCII frame designed for displaying text or other content within a game. Deadline Thursday November 21 2024, 23:59
Submssion info: vcc.logiker.com/more/petscii... #c64 #petscii
Submssion info: vcc.logiker.com/more/petscii... #c64 #petscii
I've implemented a small Moonlander game for the #C64 in Assembler! 🚀 Land the Eagle softly on the target in this challenging single-screen game. Check it out: github.com/demesos/retr... #gamedev #retro #C64
retrobits/moonlander at main · demesos/retrobits
A collection of small C64 games with source code. Contribute to demesos/retrobits development by creating an account on GitHub.
github.com
November 18, 2024 at 9:44 PM
I've implemented a small Moonlander game for the #C64 in Assembler! 🚀 Land the Eagle softly on the target in this challenging single-screen game. Check it out: github.com/demesos/retr... #gamedev #retro #C64
What's the difference between a VC1541-I floppy drive and a toaster?
The toaster is faster, but the floppy drive gets hotter!
The toaster is faster, but the floppy drive gets hotter!
November 18, 2024 at 8:45 PM
What's the difference between a VC1541-I floppy drive and a toaster?
The toaster is faster, but the floppy drive gets hotter!
The toaster is faster, but the floppy drive gets hotter!