Dire Squid
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diresquid.bsky.social
Dire Squid
@diresquid.bsky.social
nutrition philosopher, false idol, treat eater, the sleeping genius
cast iron's going to take longer to heat up than a pan & the sides are a lot taller so there's going to be a colder-than-expected area above the brownie as it bakes. I can see others already commented on time so I'll just stress that you might get your sides/bottom cooking too fast comparatively
January 30, 2026 at 2:08 AM
I found Mahjong Soul's tutorial to be very good, and their ingame UI does some things (like highlighting similar tiles on mouseover) that makes it a *lot* easier to play.

You can start with 'all simples' (tanyao) and 'riichi' as the first two yaku, and then slowly learn others
January 2, 2026 at 1:57 AM
I'd think Player Agency is a contender - horror spans a spectrum within survival/action where you are more or less powerful in the setting, some very clearly want the game to do things to the player, and vice versa
December 5, 2025 at 2:56 AM
I think it feels better in a game where setup/tempo matter, when an ambush gives the enemy some free time to buff / start a charge / etc, or you have to get your own party back in formation

You might be able to leverage party shuffling depending on how integral the character positions are
November 26, 2025 at 5:18 PM
Reposted by Dire Squid
"Not even in my wildest dreams did I imagine that one day I would paint a picture of hot Bowser for official material, announced by Miyamoto himself. 😭 I laughed so hard in disbelief while painting, you have no idea lol"
November 12, 2025 at 5:22 PM
I really liked Lost Odyssey for treating most dialogue like the characters were ACTUALLY talking to each other. They'd speak over each others' lines sometimes, or mumble in the background while someone else is speaking
October 31, 2025 at 11:13 PM