Doot 🪲☀️ Kabuto Park OUT NOW 🪷🐝
@dodoot.bsky.social
5.9K followers 400 following 1.2K posts
Indie gamedev working on small cute games 💖 (He/Him) Minami Lane, Froggy's Battle, Kabuto Park https://linktr.ee/dodoot
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dodoot.bsky.social
🪲🌻🌲 Kabuto Park is OUT NOW! 🐞🪷🎉

🪲 Catch the cutest and strongest bugs
🐞 Win the tiniest sumo fights
🐝 Collect, upgrade and enjoy summer

I am so proud of this little game, it means so much to me 💕 Share with your friends 💌

#indiedev #indiegame
dodoot.bsky.social
Yes we could but we are not sure that's what we want!
dodoot.bsky.social
Of course it will be much smoother in the final game, I'm just showing of a prototype for a technical solution to this problem!
dodoot.bsky.social
So I haven't encountered any issue actually, the thing is that it was still a lot of steps for each game: installing the patched unity version, 1h of testing to see if it broke anything, rebuilding the game for all platforms and all stores, uploading to steam and itch, posting about the update...
dodoot.bsky.social
Transitioning between environments with lots of parallax planes is a real challenge, but I think I'm getting close to designing a solution that will work for us 🪄
dodoot.bsky.social
I've now patched the Unity vulnerability for all of my games on both Steam and Itch! This took me more time than expected, I really hope it doesn't add any new bug. If you spot some, please tell me 💌
dodoot.bsky.social
Froggy's Battle is now available on Mac 🍎🐸🛹

Why am I doing this now? I had to change the unity version of the game to patch a vulnerability that was discovered recently on Unity, so I figured "hey why not do this too?". Idk I just hope it makes some people happy!
Reposted by Doot 🪲☀️ Kabuto Park OUT NOW 🪷🐝
dodoot.bsky.social
omg can't wait to play, huge congrats to the team!
Reposted by Doot 🪲☀️ Kabuto Park OUT NOW 🪷🐝
mycard.utustudios.com
My Card Is Better Than Your Card! is now out on Steam Early Access! The playground is open. Let's make some cool cards and wacky combos!🐸🌻⭐
#indiegame
dodoot.bsky.social
What is this little cabin doing there? 🚲🛖🌲
dodoot.bsky.social
Yes but no! You forget that Steam doesn't account for refund and country VAT in gross, so they remove those from the gross value before taking their 30%! If you have a gross 100k, you receive something around 60k from Steam if you have and sell mostly in countries with no VAT like the US.
dodoot.bsky.social
A friend just released an absolutely stunning game and a perfect fit for Spooktober 🎃
Go check it out!
bastinusrex.bsky.social
CARIMARA is OUT !!
With a brand new trailer 😱

Can't wait to see people discover all the little surprises I prepared...

It's ONLY $4.5 now and it's perfect for HALLOWEEN 🎃
Let's buy it and spread the word, please!!
cr-games.bsky.social
CARIMARA: BENEATH THE FORLORN LIMBS IS OUT NOW ON STEAM

a short horror story about ghosts, goblins and polite anxiety of asking too much.

untangle the mysteries of a "ghost problem" haunting this unwelcoming, desolate house. even if it means digging up uncomfortable truths.
Reposted by Doot 🪲☀️ Kabuto Park OUT NOW 🪷🐝
blibloop.bsky.social
Hermit's cabin 🏠🌳🌲
dodoot.bsky.social
Oh hey thanks for sharing! You seem to have extremely productive mornings
dodoot.bsky.social
I block the calendar after I shift! Before that I have a tentative calendar that I never really follow perfectly.
dodoot.bsky.social
I'm splitting! On solo games I'd say the average is you get 45% of the gross Steam revenue
dodoot.bsky.social
btw here is the color code:
Orange - Social media or marketing
Purple - Stuff like mails or admin or project management
Pink - Work with other people (here it's mostly design discussions with Blibloop)
Blue - Dev
Yellow - Art
dodoot.bsky.social
Si tu veux plus de détails sur comment on se paie ou les différentes cotisations et impôts hésite pas à m'envoyer un dm !
dodoot.bsky.social
Mmmh c'est malheureusement un peu compliqué vu que le net sont des estimations à partir de revenus passés et que ça fluctue beaucoup, mais comme la majorité de mes revenus passe par le statut artiste auteur, tu peux estimer le brut en rajoutant un bon 25% au chiffre final je dirais ?
dodoot.bsky.social
And here is the current week. As you can see I'm slowly coming back to full time work, and we started working on our new game with Blibloop but only 2 days per week for now! We'll dive full time on it in one more week 🚲🐄
dodoot.bsky.social
My #gamedev schedule 🗓️🧑‍💻 September

I share my work schedule every month to show what's the real life of an indie dev. Here is how it went!