Don Bellenger 𐕣 𖤐 𐕣
donnotron.bsky.social
Don Bellenger 𐕣 𖤐 𐕣
@donnotron.bsky.social
Game Developer, humanist, musician and baker from Oakland. Grim Optimist. Made Black Future '88, working on NECTARMANCER at The Beauty Cult. Does music as SKYMELT, currently playing synths in FRTRSS, current MLIS student.
Oh baby, we got a water shader!

Some cool stuff:
* Pixelation done in shader
* Single draw call
* Single sprite
July 11, 2025 at 11:17 PM
Hey #PitchYaGame. In NECTARMANCER you will

🌿 Splice genetics into plants to create illicit weapons!
😵‍💫 Have big psychedelic vibes!
🕵️ Pretend to do your job!
✒️ Enjoy exquisite world-building and characters
💻 Build a secret planet-scale biological computer

Wishlist on Steam!

#pixelart #gamedev
June 6, 2025 at 3:11 PM
IF YOU LIKE:

🧙The wand hacking of Noita
🤸The acrobatic movement of Ori
🤼The energy based combat of Guacamelee
😵‍💫The psychedelics of Supergiant Games

THEN CHECK OUT:
Nectarmancer, an intense "gardenvania" from the makers of Black Future '88. Demo coming soon!

store.steampowered.com/app/739790/T...
June 5, 2025 at 8:15 PM
Finally! The era of destroying trivial props is upon us!
May 30, 2025 at 8:38 PM
Nectarmancer at dusk.
May 29, 2025 at 1:59 AM
Also this week: plant shotguns! Steal their traits and add them to other plants to make them shotguns, too! Explosive shotguns! Power-dash with a shotgun!
....
Shotgun shotguns!

#screenshotsaturday #pixelart
May 3, 2025 at 8:03 PM
This week in Nectarmancer dev, we got in this taaaasty animation for the pull needle when the player is editing their loadout. Insane work by @criss-cross.bsky.social

Wishies help! store.steampowered.com/app/739790/T...

#screenshotsaturday #pixelart
May 3, 2025 at 8:00 PM
Hey #screenshotsaturday!

Nectarmancer is an acrobatic "gardenvania" where you use seeds as ammo or plant them into ammo factories. You do freaky things with genetics.

I spent some time yesterday making this new trait that turns your seeds into shotguns.

Help a dev (me&zac) and wishlist on Steam!
April 12, 2025 at 10:05 PM
In hindsight, a "SHOTGUN PLANT" was a great idea.
April 11, 2025 at 11:25 PM
LEEEEEEGS but the plant lights up
April 9, 2025 at 12:17 AM
LEEEEEEEGS

It's really wild to me how lively this giant enemy is when it only has static sprites.
April 8, 2025 at 12:43 AM
We spent this week playing with new combat ideas in Nectarmancer. Really big enemies that make huge explosions and do zone control against the player.

You can wishlist Nectarmancer on steam and set a Tesla on fire whenever you feel like it.

#screenshotsaturday #pixelart
April 5, 2025 at 5:42 PM
The seeds that Aisa shoots really needed bullet trail fx. There, the game is done now.
March 17, 2025 at 3:29 PM
This week saw the introduction of a growable vine plant in Nectarmancer. Box enemies in! Make a quick escape! Trigger the vines with explosions! Hack its genetics and make it even longer! Live another day!

Wishlist(!!!):
store.steampowered.com/app/739790/T...

#screenshotsaturday
March 15, 2025 at 6:55 PM
Hi! My name is Don, I make games at The Beauty Cult, a tiny 2 person team working on Nectarmancer.

There's never been a worse or better time to be making a game like this. Lots of challenges everywhere in the world, but I've never believed in a game project more than this one. Check it out.
March 3, 2025 at 10:19 PM
Adding really-scary-fast-travel to Nectarmancer. Have fun trusting your atoms to a network of plants that you placed yourself.... suckers.
October 10, 2024 at 4:53 PM
Been messing around with extremely juicy interactions for... paying taxes.
September 18, 2024 at 11:10 PM
Hi! My name is Don, I'm working on Nectarmancer, a high-concept, high-action "Gardenvania". It's pretty nice!
September 16, 2024 at 10:53 PM