When you actually have experience getting hit by/dealing with a mechanic, it turns an abstract threat into a tangible one, and it gives you a frame of reference to learn 2/2
When you actually have experience getting hit by/dealing with a mechanic, it turns an abstract threat into a tangible one, and it gives you a frame of reference to learn 2/2
With Grid master's infinite supply items, you can actually just set the invocations to allow for limitless deaths & outside supplies, and then to go into a room and play out the boss fight 1/?
With Grid master's infinite supply items, you can actually just set the invocations to allow for limitless deaths & outside supplies, and then to go into a room and play out the boss fight 1/?