Simon Dalvai
banner
dulvui.mastodon.social.ap.brid.gy
Simon Dalvai
@dulvui.mastodon.social.ap.brid.gy
I create Free and Open Source games with zero ads and zero tracking since 2017.

Currently working on @99managers

My goal is to make the gaming world a bit more free […]

🌉 bridged from ⁂ https://mastodon.social/@dulvui, follow @ap.brid.gy to interact
Steam Auto-Cloud cross-platform save game synchronization
--
I recently added cross platform save game synchronization to my game. It is designed to work with the Steam Auto-Cloud, without using the SteamSDK. Therefore no SteamSDK specific code is needed in the game. This make the game […]
Original post on mastodon.social
mastodon.social
January 24, 2026 at 10:49 PM
When using StringName in Godot, be aware that the comparing operators "<", ">", "==" etc do not compare by Unicode order, but the pointers.

I feel the StringName docs are a bit misleading: "Comparing them is extremely fast compared to regular Strings."

This could be my first PR to Godot docs […]
Original post on mastodon.social
mastodon.social
January 23, 2026 at 2:19 PM
It happened: I intentionally used a linked list for the first time of my life.

Now in my Futsal management game every competition is linked with the historical version of the previous season. So I can go back in history easily by looking up the previous ones.
January 22, 2026 at 9:20 AM
3 years of blogging
--
On this exact day 3 years ago, I published my first blog post. Then, I published a new blogpost every month to a total of 38 posts.
Enjoy the last post of 2025 about the blog itself!

https://simondalvai.org/blog/3-years-blogging/
3 years of blogging
A sum-up of 3 years blogging with stats, tech stack and more.
simondalvai.org
December 30, 2025 at 12:55 AM
Debian: 3 packages can be upgraded.
Me: I know it is you, chromium!
December 22, 2025 at 9:34 AM
I love refactoring huge unorganized chunks of code. The feeling afterwards is priceless.
December 22, 2025 at 8:06 AM
While trying alternative web browsers, like Falkon and Konqueror, I was wondering why no ads where visible, even without any ad blocker installed.

Turns out my pi-hole DNS ad blocking works! I totally forgot about that.

I feel really dumb now.
December 18, 2025 at 5:12 PM
Godot uses 64-bit integers, so the max value is 2^63 - 1, bu the RandomNumberGenerator uses 32-bit integers, where the max value is 2^31 - 1.

Keep this in mind while generating big random int numbers.

I just found a bug in my code, where I generated dates using unix timestamps. If the unix […]
Original post on mastodon.social
mastodon.social
December 5, 2025 at 1:24 PM
My game @99managers participates for the first time at Games in Italy Steam sale!

I did not know that games like Ride, MotoGP and Sebastian Loebb Rally are made in Italy, cool!

https://store.steampowered.com/curator/40319802/sale/gamesinitaly2025

#gamesinitaly #99managers #steam
Games in Italy 2025
Explore Italy through its games: a curated showcase of unique worlds, stories and creators from the vibrant Italian video game scene!
store.steampowered.com
December 4, 2025 at 7:50 AM
I started my blog because I wanted to share my work and have a personal presence on the web, that is truly mine and not dependent on some social media or similar. Now nearly 3 years later I wrote 37 blog posts and I love it!

Also the numbers show that it is […]

[Original post on mastodon.social]
November 29, 2025 at 10:57 PM
The video registration of my talk at SFSCON 2025 about making a Sports Management game with Godot is out now!

https://vimeo.com/1140922391

#sfscon #godot #99managers
SFSCON25 - Simon Dalvai - Making a sport management game in Godot
https://www.sfscon.it/talks/making-a-sport-management-game-in-godot/
vimeo.com
November 27, 2025 at 7:55 AM
[Talk] SFSCON 2025: Making a sport management game in Godot
--
During the 7 and 8 November I attended again SFSCON 2025. This was the 25th Edition of the conference about Free and Open Source Software...

https://simondalvai.org/blog/sfscon-2025-99managers/

#blog #sfscon #godotengine
[Talk] SFSCON 2025: Making a sport management game in Godot
My talk at SFSCON 2025 about how I created 99Managers and what can be reused.
simondalvai.org
November 25, 2025 at 9:41 AM
My very first Steam Next Fest with @99managers in numbers.

363 Wishlist Additions
506 Got the demo
5 max concurrent players (new record)
15 new Steam Community members

I'm really happy with the result!

#SteamNextFest #godot #99managers
October 22, 2025 at 8:02 AM
Center buffers in Neovim
--
This time I want to share how to center a single buffer in Neovim using only Lua and no plugins. I have not found much on this topic on the web, so I hope this helps some people!

https://simondalvai.org/blog/neovim-center-buffer/

#neovim #blog
Center buffers in Neovim
How to center a single buffer window in Neovim with only Lua and no plugins.
simondalvai.org
October 15, 2025 at 7:42 PM
It's been a long time that my motivation was so high!
Knowing that the huge amount of players playing my game, because of the Steam Next Fest, find the bugs, is enough.

I just hope they stick around even after the event ends.

#solodev #SteamNextFest #indiedev
October 14, 2025 at 5:33 PM
Wow! The Steam Next Fest just got me 57 new wishlists in the first 12 hours.

My previous wishlist record for one single day was 15, a few days after the Steam page went life.

#gamedev #indiedev #SteamNextFest
October 14, 2025 at 7:16 AM
Cross OS Steam Auto-Cloud is now working for @99managers
I'm ready for Steam Next Fest tomorrow at 7PM CET.

I will use the remaining time to play test and smash the last bugs I can find.

#godot #steam #solodev
October 12, 2025 at 5:53 PM
This year I will talk again at SFSCON in Bolzano, about "Making a sport management game in Godot"

https://www.sfscon.it/talks/making-a-sport-management-game-in-godot/

#sfscon #foss #godotengine
Making a sport management game in Godot - SFSCON
SFSCON Talk
www.sfscon.it
October 9, 2025 at 7:09 AM
Removing the black background bars in #godot is easier than expected!

Multiple sub-viewports work, but are useless overhead. It's much simpler by having a main view with min size of your screen size and the anchor settings set to shrink center. Behind a big background, that has x4 the min size.
October 8, 2025 at 1:30 PM
I guess my blog and games get now more visibility somehow...

At least that would explain the recent spike of seo, website services and game marketing spam.
October 3, 2025 at 12:11 PM
I'm considering the following model for my FOSS game @99managers

- Steam: $10 for stable version + beta branch
- itch.io, Flathub... free beta branch only

The stable version on Steam will be the latest beta version, that had no issues for 4 weeks.

Any feedback or experience with a similar […]
Original post on mastodon.social
mastodon.social
October 1, 2025 at 3:31 PM
I'm on vacation (again) and decided to create new Steam Store capsule graphic for @99managers

After 3 hours of work and 2 new versions, I decided to keep the old one, because the colors of that have something special.

At least I have now a bash script that […]

[Original post on mastodon.social]
September 24, 2025 at 4:42 PM
I failed several times downloading the Godot 4.5 export templates on my laptop while being on holiday to release v0.4.2 of @99managers using mobile data.
Somehow it I looses connection after 60% of 1.2GB

While nearly running out of data and patience it struck my mind: connect trough ssh to my […]
Original post on mastodon.social
mastodon.social
September 20, 2025 at 9:41 PM
I'm considering a new dashboard layout with big icon buttons on the bottom instead of the buttons on the left. It would make it also much easier to use on devices with touch screens like tablets or phones.

Does this look good?

#godot #futsal #gamedev #99managers
September 18, 2025 at 7:50 AM
One year as full-time solo game dev
--
On this exact day one year ago, my journey as a solo game developer began. Here I will share my experiences and what I learned.
My effort estimations were wrong...

https://simondalvai.org/blog/one-year-solodev/

#blog #gamedev #solodev
One year as full-time solo game dev
Experience and tips from my first year as a solo developer, working full time.
simondalvai.org
September 16, 2025 at 4:50 PM