dungeon crab
banner
dungeoncrab.bsky.social
dungeon crab
@dungeoncrab.bsky.social
frequent crab, dungeon enjoyer, ttrpg enthuser, mech fanatic, developing a mecha srpg Aegis Ascendant
https://linktr.ee/dungeoncrab
I've also been getting into in-world documents every now and then- this one ended up being seven pages
November 10, 2025 at 11:21 PM
making tiny stuff to shake my players is always fun, even if not used at the table
November 10, 2025 at 11:18 PM
been a blegh week, might be one next week too so I made some chicken
October 5, 2025 at 8:07 PM
Digging the asymmetric cardassian design for the DS9 bridge. It even comes with a pit for dramatic fist fights!
September 21, 2025 at 7:14 PM
This is one hell of a dedication in a math book
August 18, 2025 at 2:57 PM
I made a little puzzle game and it's called Babblyte! It's the first game I've put out into the wide world and I think it's a neat little thing! #indiegames
dungeoncrab.itch.io/babblyte
July 25, 2025 at 11:25 PM
Just finished moving and have refilled the rpg shelf. Definitely some room to fill out with new additions
June 30, 2025 at 5:22 PM
A quick little video (file constraints) showing off some new animations for the UI and intro I worked in today!
June 11, 2025 at 1:42 AM
the chuds are immediately chudding it up on steam for the oblivion release, the time to chud measurement gets lower each day
April 22, 2025 at 4:02 PM
April 20, 2025 at 2:30 PM
She's back!
April 11, 2025 at 9:55 PM
And here it is after I filled in the rest of the world and we begin turn one
March 9, 2025 at 7:26 PM
Recently got a play-by-post domain game going with twelve of my friends designing their own kingdoms and playing things out season by season each week. Just started the first season and I'm really happy with how the map turned out. Here's the before of all the realms the players designed:
March 9, 2025 at 7:26 PM
February 27, 2025 at 3:40 PM
steam reviews are crazy
February 24, 2025 at 6:55 PM
Check out this cool dragon lancer from Dragon#159
February 20, 2025 at 12:33 AM
Woke up at 3am, couldn't get back to sleep. Too busy thinking about her. (her is a 1994 arcade fantasy racing-shmup)
February 14, 2025 at 7:10 PM
Figuring out attack animations bit by bit

aegisascendant.blogspot.com/2025/01/atta... #indiedev
January 18, 2025 at 11:47 PM
the T has been rescued from being squished. also big chunky buttons are fun
January 16, 2025 at 1:23 AM
Put some more polish on it and here we go, first draft of the title screen for Aegis Ascendant! Back to finishing the guts and getting a basic tutorial set up
January 15, 2025 at 10:12 PM
A little cut of the title screen, highlighting the game's planet which I'm quite pleased with how it turned out
January 15, 2025 at 6:11 AM
Still hacking away at my tactics game- a lot of (unseen) progress on the bones, e.g. mech building and data management- but it's on the way! forgive the programmer art- one day I'll learn
November 28, 2024 at 12:44 AM
Post your favorite Pokémon. Wrong answers only
November 26, 2024 at 4:08 AM
down the public domain rabbit hole and found Robert Caney (1847-1911)! look at these goobers!
November 22, 2024 at 9:20 PM
these old Mars canal sketches look a lot like something you'd see from the Gackling Moon
publicdomainreview.org/collection/m...
November 22, 2024 at 5:45 PM