Dyrius
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dyriusdev.bsky.social
Dyrius
@dyriusdev.bsky.social
₊˚ ✧ ━━━━⊱⋆⊰━━━━ ✧ ₊˚
Elen síla lúmenn’ omentielvo
₊˚ ✧ ━━━━⊱⋆⊰━━━━ ✧ ₊˚

Computer scientist and game developer on free time, I like pixelarts, rpgs and lofi with coffee!

Actually working on : Omen of the forest (fan-made inspired on TheForest)
Almost there, need more details but the main shape is ready, a terrain 4km x 4km #blender #gamedev
February 6, 2026 at 9:55 PM
Reposted by Dyrius
January 11, 2026 at 4:42 PM
Reposted by Dyrius
At last, #GodotEngine 4.6 arrives at the Release Candidate stage!

A new editor theme, inverse kinematics, standalone library support, and more await in this production-ready build 🚀

Help us get it over the finish line with one final round of testing:

godotengine.org/article/rele...
Release candidate: Godot 4.6 RC 1 – Godot Engine
With a stable release just around the corner, join us for one last round of testing!
godotengine.org
January 14, 2026 at 5:11 PM
Reposted by Dyrius
The engine I use & the games I'm making.
January 13, 2026 at 2:41 AM
With the base of the interactive inventory working, to continue the development i will work more on terrain map and environment. Now the fun begins. I will continue posting the progress here >:D
January 9, 2026 at 10:33 PM
Reposted by Dyrius
Today is unwrapping day so here's the pixel-friendly unwrapping script I use. It works similar to a potato. A couple of artists found it pretty helpful.

I'm not actively working on it though, unless someone suddenly hires me to do 3d like that at scale.

DL: lampy.casa/peel
#lowpoly #pixelart #b3d
December 25, 2025 at 8:44 PM
To a first try that's a good result i think, maybe try to implement some small procedural animation on selected item to a better result 🤔 #gamedev #gameindie #godotengine
January 8, 2026 at 12:06 PM
Today I should work on the inventory of my game, let's see if I can recreate an inventory system similar to the TheForest in godot \o/ #gameindie #godotengine
January 8, 2026 at 8:33 AM
Reposted by Dyrius
Happy new year, everyone! 🥳

We're starting 2026 strong with our first development build of the year: #GodotEngine 4.6 beta 3!

godotengine.org/article/dev-...
Dev snapshot: Godot 4.6 beta 3 – Godot Engine
New year, new build!
godotengine.org
January 7, 2026 at 4:49 PM
Reposted by Dyrius
Quick mini-tutorial on how I drew some manganese ore

#pixelart
January 6, 2026 at 11:05 PM
Reposted by Dyrius
Reposted by Dyrius
Took a break for christmas, but back to working on allumeria. Today I added a logic/wiring system to ease back in. Ended up being super productive and now its possible to make some cool digital circuits, like this binary to 7 segment display. #gamedev #indiedev
December 28, 2025 at 6:57 PM
Reposted by Dyrius
Descent 2 (1996)
December 27, 2025 at 5:09 PM
Reposted by Dyrius
Okay, done with this scene now. Next it goes into Godot and I will try to imitate retro vertex lighting. Happy holidays!
#gamedev #IndieGame #IndieDev #PixelArt #Horror #Godot
December 25, 2025 at 3:13 PM
Finally some time to back at my project! \o/ #blender #gamedev
December 25, 2025 at 7:13 PM
Reposted by Dyrius
As 2025 winds to a close, so too does our team for the holiday season 🎁

Before we head off, let us leave you with a parting gift: the final development build of the year, #GodotEngine 4.6 beta 2!

godotengine.org/article/dev-...
Dev snapshot: Godot 4.6 beta 2 – Godot Engine
The final development snapshot of 2025!
godotengine.org
December 19, 2025 at 5:43 PM
Reposted by Dyrius
Inverse Kinematics returns to Godot 4.6! 🕺

After a long wait, IK is back with significant improvements. Tokage breaks down the new implementation:
Inverse Kinematics Returns to Godot 4.6 – Godot Engine
Now Godot has Inverse Kinematics in 3D.
godotengine.org
December 16, 2025 at 9:49 AM
Reposted by Dyrius
New Aseprite v1.3.16 & v1.3.17-beta1 available right now! // Featuring @eremapixel.bsky.social 🎨
December 11, 2025 at 6:32 PM
Can't wait to play 🥹 youtu.be/YFNTrsa7eM8?...
Forest 3 Reveal Trailer | The Game Awards 2025
YouTube video by GamersPrey
youtu.be
December 12, 2025 at 12:07 PM
Reposted by Dyrius
It's that time again, folks: #GodotEngine 4.6 is now ready for broader testing with its first beta snapshot! ⚗️

No new additions to showcase, as we were already in feature freeze, so we can jump straight into the main highlights of this new version:

godotengine.org/article/dev-...
Dev snapshot: Godot 4.6 beta 1 – Godot Engine
Godot 4.6 enters beta!
godotengine.org
December 10, 2025 at 11:57 PM
That's my little friend John the nail head #minecraft
December 11, 2025 at 12:54 AM
Now I'm prepared for Christmas xD #minecraft
December 10, 2025 at 3:08 AM
Reposted by Dyrius
Two development snapshots in one week? Such speed! 🚀

#GodotEngine 4.6 dev 6 has arrived, and with it comes the feature freeze. Join us for one last round-up before beta:

godotengine.org/article/dev-...
Dev snapshot: Godot 4.6 dev 6 – Godot Engine
Feature freeze is here; time for one last round-up!
godotengine.org
December 5, 2025 at 11:45 PM
Reposted by Dyrius
December 2, 2025 at 10:49 AM
Reposted by Dyrius
A chill rises… Feature freeze is imminent 🧊

Consequently, #GodotEngine 4.6-dev5 comes jam-packed with new features and enhancements! Read all about them in our latest blog post:

godotengine.org/article/dev-...
Dev snapshot: Godot 4.6 dev 5 – Godot Engine
A chill rises… Feature freeze is imminent
godotengine.org
December 2, 2025 at 1:18 AM