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* Ja, ja, die DB kann nichts dafür
* Ja, ja, die DB kann nichts dafür
Sorry Matt ☺️, if I didn't express myself correctly (my English isn't perfect). It's great how you implemented the pause function! What I meant earlier is that, as a developer on the NES, I always find it difficult to implement a pause function properly.
Sorry Matt ☺️, if I didn't express myself correctly (my English isn't perfect). It's great how you implemented the pause function! What I meant earlier is that, as a developer on the NES, I always find it difficult to implement a pause function properly.
There will be players who never use this feature anyway. 😊
There will be players who never use this feature anyway. 😊