Eevis Panula
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Eevis Panula
@eevis.codes
Mobile Accessibility Specialist, Google Developer Expert on Android and Senior Android Developer, Blogger, Speaker | She/They

I'm living in Finland 🇫🇮

My website: https://eevis.codes
And YouTube channel: https://www.youtube.com/@eeviscode
Thanks Mike, I really appreciate it!
November 22, 2025 at 6:28 AM
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#Android #AndroidDev #AndroidAccessibility #InclusiveDesign
November 20, 2025 at 6:07 PM
But ripple is not just for focus indication, it's also part of the interaction as whole - for example, as feedback from touch input.

The default ripple is so subtle that it's easy to miss, but it's better than nothing.

#Android #AndroidDev #AndroidAccessibility
November 19, 2025 at 2:22 PM
This can be either just annoying, or purely painful if every keystroke hurts. And if you do this for components on list, it would mean the same happening in every list item - which can mean a lot of extra tab stops.
November 12, 2025 at 8:14 AM
And with redundant, I mean, for example, adding `clearAndSetSemantics` with content description and not using the contentDescription parameter. And in the wrong place in the modifier chain it also clears everything else.
November 12, 2025 at 5:10 AM
I would say it depends 😄 those modifiers do add focusability & interaction for assistive tech, but don't consider, e.g, touch target size, so that needs to be added. Also, adding some other modifiers can mess the semantics/interaction, if they're added in wrong place or if they're redundant.
November 12, 2025 at 5:10 AM
It's also way more maintainable that that hacky solution with an image. Especially when we're talking about back buttons.

(This tip might have something to do with me fixing this kind of solution lately)
November 8, 2025 at 2:36 PM
Thanks!

And yeah, WearOS (and its accessibility) is definitely something I want to dive deeper into at some point, the size of the WearOS Devices introduces some unique accessibility considerations, which are super interesting.
July 9, 2025 at 3:04 AM
Thanks!
May 12, 2025 at 2:26 PM