Lantz B Ellis
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elantzb.bsky.social
Lantz B Ellis
@elantzb.bsky.social
He/Him | Aspiring gamedev | Never shook that imposter syndrome | I have boomer opinions about the way technology is going
Excellent, thanks for the update.
November 30, 2025 at 8:03 PM
Oof I wish I knew this before getting it on Switch 1 last night. Has there been any response/timeline from the port team?
November 30, 2025 at 7:03 PM
Sushi Ben seems promising
October 10, 2025 at 10:02 PM
But also consider that if your player is button-mashing and you don't want them to button-mash maybe you have a bigger problem.
October 7, 2025 at 4:34 PM
Make option 2 an apparent QTE a la Paper Mario and I think your designs seem pretty fair.
October 7, 2025 at 4:33 PM
ah OK yeah I had to reread the part that this is for a looping animation and not a broader event queue.
September 29, 2025 at 4:37 PM
I hope you're clearing events out of your queue as you handle them too.
September 29, 2025 at 4:00 PM
sometimes it helps to give yourself permission to "prototype" your game in a less efficient/capable engine if it lets you throw it together fast
September 25, 2025 at 1:53 AM