E.
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ennioit.bsky.social
E.
@ennioit.bsky.social
Computer Science student by day,  dev by night.

#iosdev #buildinpublic #indiedev
Reposted by E.
Dark mode got new colors AND light mode has been introduced too!
By adopting system colors this was a breeze 🥶

#iosdev #indiedev #appledeveloper #buildinpublic
October 3, 2025 at 9:29 PM
Dark mode got new colors AND light mode has been introduced too!
By adopting system colors this was a breeze 🥶

#iosdev #indiedev #appledeveloper #buildinpublic
October 3, 2025 at 9:29 PM
Reposted by E.
Version 0.0.1 is now installed in my iPhone through TestFlight.
It has to be polished it a bit more before opening the testing to selected users, but this first step feels like a big milestone. 😁

(Also, the icon is temporary)

#iosdev #indiedev #appledeveloper #buildinpublic #airquality
October 2, 2025 at 6:33 PM
Version 0.0.1 is now installed in my iPhone through TestFlight.
It has to be polished it a bit more before opening the testing to selected users, but this first step feels like a big milestone. 😁

(Also, the icon is temporary)

#iosdev #indiedev #appledeveloper #buildinpublic #airquality
October 2, 2025 at 6:33 PM
Reposted by E.
September 29, 2025 at 12:30 PM
September 29, 2025 at 12:30 PM
Here’s how Kite looks across different screen sizes and iOS versions (and cities too! 📍).
I’ll soon sign up for an Apple Developer account so I can start sending invites to try out this basic version of the app and gather some feedback!

#iosdev #buildinpublic #indiedev #swift #iphone #testflight
September 27, 2025 at 6:30 PM
Update: things are not improving at all

#iosdev #buildinpublic #git #indiedev #swift #xcode
September 25, 2025 at 9:12 PM
This is what "Migrate project to packages-based structure" looks like 💀

#iosdev #buildinpublic #git #indiedev #swift #xcode
September 24, 2025 at 8:33 PM
I’m coming back to work to Kite - the iOS air-quality app I’m building on the side.
This is a sneak peek at what the next steps look like 👀
September 21, 2025 at 9:46 PM
Moved some things around, added complete pollutants names + images for all of them, and moved to a List layout to have pull to refresh with 0 effort!

#iosdev #indiedev #buildinpublic #swiftui
February 27, 2025 at 9:22 PM
New day, new design iteration. I think I'm liking this one, and in every case it's definitely time to move on to real features 🧪

#iosdev #indiedev #buildinpublic #swiftui
February 13, 2025 at 9:42 PM
Cleaned a bit the interface today + the AQI value (and comparison sentence) are now real and not mocked anymore!

#buildinpublic #iosdev #indiedev #swift #swiftui
January 22, 2025 at 9:33 PM
Other fun stuff done tonight!
Designed the UI for the top AQI component. I’m pretty enjoying the italic version of it, I think I’ll leave it like that 🤔

#ios #indiedev #buildinpublic #iosdev
January 17, 2025 at 8:37 PM
Had a baby step done tonight - better than nothing.

Subscript characters are now rendered (almost) correctly, but I can't use monospaced font design anymore.
This will probably need a proper extension in the future, but for now I'll leave it like this ¯\_(ツ)_/¯

#iosdev #buildinpublic #indiedev
January 16, 2025 at 9:10 PM
Why does it take soooo long 🙇‍♂️

#xcode #indiedev #buildinpublic
January 16, 2025 at 8:54 PM
A quick first iteration of some possible design elements of my app - this time slightly more similar to what I expect as a final result.

I’m kinda a fan of the monospaced font design for the pollutants names ⚛️

#swiftui #iosdev #buildinpublic #ios #dev #swift
December 23, 2024 at 7:16 PM
Wire framing (Balsamiq) vs prototype (Play). The second one is still very very rough since I’m just learning to use the software.
The final design I have somehow in mind will look very different from this.

#buildinpublic #ios #dev #iosdev #indiedev
December 12, 2024 at 9:09 PM
After a quick break, I’m now watching https://www.youtube.com/playlist?list=PLwRTW8m9R8_AuyTYgV4czBnrIGJKbYn-n to get started with this cool software for prototyping.
It could be better than Figma since allows me to use native SwiftUI components 🔮

#buildinpublic #ios #iosdev #indiedev #swiftui
YouTube
Learn Play with our course, Play 101! These videos follow along with our course in Circle, which you can find here: https://community.createwithplay.com/c/pl...
www.youtube.com
December 12, 2024 at 8:23 PM
Reposted by E.
Migrated my first model to @Observable. Ready for next WWDC
December 9, 2024 at 12:47 AM
This is what I’m up to right now: still low fidelity but any feedback on these two (home and pollutant details) is welcome!

#iosdev #buildinpublic #ios #dev #indiedev
December 8, 2024 at 9:33 PM
Very low fidelity wireframes 📐

#iosdev #buildinpublic
December 7, 2024 at 12:15 PM
Currently watching this course youtube.com/playlist?lis... to learn Balsamiq for some basic wireframing work for my air quality app.

#iosdev #buildinpublic
Rapid Wireframing with Balsamiq (free course) - YouTube
With this free course, PMs, founders, developers, business analysts, and other multiple-hat-wearers will learn to rapidly create wireframes that bridge the g...
youtube.com
December 3, 2024 at 9:16 PM
Thanks to another follow received today, I found the motivation to show up and draft the requirements for my air quality app.

1/3

#iosdev #buildinpublic
December 2, 2024 at 8:57 PM
Have to force myself not to think about UI/code while thinking about apps requirements
November 28, 2024 at 10:45 PM