Evan Mercer
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evanm3rcer.bsky.social
Evan Mercer
@evanm3rcer.bsky.social
Product-minded developer. Front-end by trade, security by necessity. Interested in systems, data, AI, and building software that actually lasts.
UX debt isn’t an accident. It’s created one “reasonable” tradeoff at a time. On why teams keep shipping #UX they know won’t age well 👇
evanm3rcer.substack.com/p/why-teams-...
Why Teams Keep Shipping UX They Know Won’t Age Well
The uncomfortable reason adoption problems keep repeating.
evanm3rcer.substack.com
January 16, 2026 at 9:26 AM
Most #UX failures don’t look like failures at first. They look like reasonable decisions that compound quietly. Some thoughts on why adoption stalls even when teams care about UX 👇
medium.com/@evan.m3rcer...
The UX Mistakes That Don’t Look Like Mistakes at First
Why adoption quietly stalls long before anyone calls it a “failure”
medium.com
January 16, 2026 at 9:20 AM
A lot of #DigitalProduct teams think they have execution problems. What they usually have are alignment problems that show up as execution issues. There are early signals teams miss - long before code or tooling become the problem.
> medium.com/@evan.m3rcer...
Why Most Digital Products Fail Before the First Line of Code Is Written
Product failure rarely starts in development - it starts with missing strategy.
medium.com
December 30, 2025 at 6:45 AM
Most digital products don’t fail because of bad code.
They fail because the decisions that mattered most were never made.
I wrote about why #ProductStrategy - not speed or features - is what separates shipping from succeeding.
> evanm3rcer.substack.com/p/product-st...
Product Strategy Is the Difference Between Shipping and Succeeding
Most digital products don’t fail because they’re poorly built.
evanm3rcer.substack.com
December 30, 2025 at 6:20 AM