eXoSpace Combat Engineer
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exospace-ce.bsky.social
eXoSpace Combat Engineer
@exospace-ce.bsky.social
A build-your-own spaceship action/tactics/strategy game for PC.

https://store.steampowered.com/app/2876200/eXoSpace_Combat_Engineer/
Joint Forces: improving the moving parts system in eXoSpace, which requires a lot of tweaking #devblog #gamedev #indiegame #indiedev
December 30, 2025 at 9:05 AM
This little fellow is actually an armed spaceship ¯\_(ツ)_/¯
I'll be offline for a week, so happy holidays to everyone! #devblog #gamedev #indiegame #indiedev
December 19, 2025 at 9:12 AM
Updated Official Trailer for eXoSpace, 15% off during Steam Winter Sale! #IndieGame #SpaceshipBuilding #GameTrailer #IndieDev #TrailerRelease
December 18, 2025 at 1:44 PM
I dragged myself away from coding for a bit to update the eXoSpace trailer. Here's the first few seconds, which are supposed to grab the viewer's attention. #devblog #gamedev #indiegame #indiedev
December 18, 2025 at 12:24 PM
eXoSpace: Happy Hunting, Big Update Coming December 10th! #devblog #gamedev #indiegame #space #majorupdate

Full update blog: exospace-combat-engineer.com/blog/large-u...
December 5, 2025 at 3:02 PM
Added an optional cursor weapon-status overlay. It shows cooldown / charges / spin-up / charge (based on the highest-DPS weapon in each group) for Primary, Secondary, Special 1, and Special 2. Groups that can’t reach the cursor range are shown in red.
#devblog #gamedev #indiegame #space
November 6, 2025 at 3:31 PM
Better Bosses: eXoSpace Gets Major Updates on the Experimental Branch! #devblog #gamedev #indiegame #space

Check it out on Steam:
🔗 store.steampowered.com/app/2876200/...
October 29, 2025 at 12:28 PM
Making Dillydallying Dangerous: One thing that was missing from the assignments in eXoSpace was a sense of urgency. To address this, I borrowed an idea from FTL and modified it slightly: you will now be pursued by forces influenced by your target! #devblog #gamedev #indiegame #space
October 8, 2025 at 7:28 AM
Managing Massive Attacks in eXoSpace - At insanity difficulty, things were slowing down in eXoSpace. Solved by spawning ships a bit farther apart, gently pushing same-sided ships away from each other, and occasionally spawning fewer but larger ships. #devblog #gamedev #indiegame #space
October 2, 2025 at 12:54 PM
Rewarding Victories - Making a victory in eXoSpace more rewarding, by letting players convert resources into bounty, and take a discovered blueprint with them for their next runs. #devblog #gamedev #indiegame #space
September 30, 2025 at 11:15 AM
A Different kind of Difficult: making eXoSpace boss fights more interesting. Got any ideas for bosses and boss mechanics that can be destroyed piece by piece? #devblog #gamedev #indiegame
September 17, 2025 at 8:19 AM
Here's the eXoSpace development roadmap for the coming months! Of course these are plans, and plans are subject to change, but it gives a good idea of what I'm planning on working on for the coming time. #devblog #gamedev #indiegame #space
September 13, 2025 at 7:19 PM
Stats for Shaping Space Ships: improved info display in the eXoSpace ship editor! #devblog #gamedev #indiegame #space
September 10, 2025 at 9:07 AM
Asteroid storm incoming! #devblog #gamedev #indiegame #space
July 1, 2025 at 6:47 AM
Testing new improvements to eXoSpace weapon aiming AI #devblog #gamedev #indiegame #space
June 30, 2025 at 12:05 PM
Here's a quick peek of something I've been working on intermittently: shields up! #devblog #gamedev #indiegame #space
June 13, 2025 at 3:19 PM
Fooling around in the sandbox to reward myself for fixing some bugs #devblog #gamedev #indiegame #space
June 2, 2025 at 9:55 AM
Got a cool new GIF of spaceship building in eXoSpace, some designs are fan-made! #gamedev #indiegame #space
May 16, 2025 at 7:58 AM
Building a game that blends Reassembly (ship building + combat) with FTL-style encounters. This clip shows a warzone encounter where the player can choose a side. Got any ideas for encounters that would suit this mix? #gamedev #indiegame #space
May 13, 2025 at 2:47 PM
eXoSpace playtest got a cool new update, with multi-module editing, a new logo and more! #gamedev #indiegame #space
April 24, 2025 at 9:05 PM
Take a peek at the bounty hunting and sandbox gameplay in this trailer of eXoSpace Combat Engineer, coming to PC in September 2025! #gamedev #indiegame #space
April 18, 2025 at 2:37 PM
Playtester Designs Ripping up Reavers in eXoSpace! #gamedev #indiegame #space
April 17, 2025 at 2:46 PM
You can now sign up for the eXoSpace playtest on the Steam page! store.steampowered.com/app/2876200/... #gamedev #indiegame #space
March 18, 2025 at 8:31 PM
Testing my logo! #gamedev #indiegame #space
March 6, 2025 at 4:03 PM
Sandbox mode! I added a mode to eXoSpace where you can freely play around with any ships you encountered during missions, or build your own. Lots of fun to fool around with. #gamedev #indiegame #space
February 11, 2025 at 3:49 PM