due to the level's structuring and balancing 55 is fairly close to the end (difficulty wise), so expect more progress soon (or a verification...)
due to the level's structuring and balancing 55 is fairly close to the end (difficulty wise), so expect more progress soon (or a verification...)
most of the difficulty comes not from tight gaps, but from the super fast gameplay and rsi-inducing click patterns
difficulty - ~top 15 (maybe even 10?)
most of the difficulty comes not from tight gaps, but from the super fast gameplay and rsi-inducing click patterns
difficulty - ~top 15 (maybe even 10?)