fallen-squire.itch.io
@fallen-squire.itch.io
I'm James. I enjoy OSR DnD & Pico 8.

No AI here, just crusty pixelated art.

I hope you have a nice day.

https://fallen-squire.itch.io
S C A R A B is now available as a playable prototype!

Check it out, but don't be scared of the controls...

#gamedev #indiedev #pico8

fallen-squire.itch.io/s-c-a-r-a-b
November 29, 2025 at 4:16 PM
November 28, 2025 at 8:43 PM
Scarab is going well.

I like it's crusty, borderline rage game vibe.

Will continue development.
#gamedev #indiedev #pico8
November 28, 2025 at 7:21 PM
My new idea:

S C A R A B

A mouse maze game where scroll wheel moves you & left click changes axis!

Experimental, but maybe engaging?

#gamedev #indiedev #pico8
November 28, 2025 at 6:57 PM
Spectre Duck now has a title screen.

It took me 5 minutes. Enjoy!

#gamedev #indiedev #pico8

fallen-squire.itch.io/spectre-duck
November 28, 2025 at 2:30 PM
Spectre Duck Update:

I added a highlighting mechanic where skirting close to bricks without touching them tints them, leaving behind an orange when you bust them for bonus pickup points!

Risk Vs Reward, baby!

#gamedev #indiedev #pico8

fallen-squire.itch.io/spectre-duck
November 27, 2025 at 4:51 PM
Haha, duck go brrrrrr

Maybe a bit TOO brrrrrr

Testing speedup mechanic with game.

Check it out!

#gamedev #indiedev #pico8
November 26, 2025 at 8:42 PM
Hey guys,

Here's the first playable alpha of Brick Dodge!
Click the Itch link below to play it.

Tell me what you think. Peace!
#gamedev #indiedev #pico8

fallen-squire.itch.io/brick-dodge
November 26, 2025 at 6:41 PM
Duck go boom.

Is this anything?

#gamedev #indiedev #pico8
November 26, 2025 at 5:42 PM
Totally cubular, dude.

#lowpoly #3d
November 16, 2025 at 6:13 PM