- Updated the Chest Artwork
- Added Exploding TNT
(Today wasn't very well for visual change. It took me most of the day figuring out how to program the TNT system into the game. Basically, The TNT will hurt you if you don't ground pound but it'll boost you if you do)
- Updated the Chest Artwork
- Added Exploding TNT
(Today wasn't very well for visual change. It took me most of the day figuring out how to program the TNT system into the game. Basically, The TNT will hurt you if you don't ground pound but it'll boost you if you do)
- Added falling spikes
- Updated Checkpoints
- Added basic door setup
(I felt a little sick today so i wasn't really able to get as much done, I know it doesn't look like much but i did do more work behind the scenes to make things easier on myself in the future.)
- Added falling spikes
- Updated Checkpoints
- Added basic door setup
(I felt a little sick today so i wasn't really able to get as much done, I know it doesn't look like much but i did do more work behind the scenes to make things easier on myself in the future.)
- Added a Checkpoint System to the game
- Added falling platforms
- Added in treasure chests
- Added a Gem Counter
(the day started off kinda slow and i didn't get as much done as i had hoped. still satisfied with what i have tho and i've got some ideas for tomorrow)
- Added a Checkpoint System to the game
- Added falling platforms
- Added in treasure chests
- Added a Gem Counter
(the day started off kinda slow and i didn't get as much done as i had hoped. still satisfied with what i have tho and i've got some ideas for tomorrow)
Things went pretty good, I ended up making a pretty basic temperature mechanic as well as a bouncy ground pound move for the player. I also experimented with Tile Maps a little bit and created some spike hazards. Still, A couple things need work, But not a bad start.
Things went pretty good, I ended up making a pretty basic temperature mechanic as well as a bouncy ground pound move for the player. I also experimented with Tile Maps a little bit and created some spike hazards. Still, A couple things need work, But not a bad start.
(seriously someone remove the worm from my brain that keeps making me create dunkaccino mashups)
(seriously someone remove the worm from my brain that keeps making me create dunkaccino mashups)
original audio from @diamondbrickz.bsky.social
link: www.youtube.com/shorts/Pdr3_...
original audio from @diamondbrickz.bsky.social
link: www.youtube.com/shorts/Pdr3_...