fletchthebirb.bsky.social
@fletchthebirb.bsky.social
Sure! I'll follow you as well. I'm looking to do some programming myself soon. Hope it goes well with you!
January 16, 2025 at 1:15 AM
Very cool! I'm a big fan of OneShot and I know that was originally made in RPG Maker. Hope it goes well!
January 16, 2025 at 12:58 AM
Hello! I'm also very new to this space. What kind of games do you like to work on?
January 16, 2025 at 12:49 AM
And sometimes the game is "how do I best make my friends suffer for my amusement?"
January 8, 2025 at 6:53 PM
Slay the Spire's beta art taught me that poorly-drawn placeholder art has a charm of its own.
January 8, 2025 at 6:51 PM
Imagine if you could "equip" a song to your deck to play on your turn, the same way you do for a coin or a card back.
January 8, 2025 at 6:49 PM
They care more about the rays of light than about what they bounce off of.
January 8, 2025 at 6:47 PM
I saw this sentiment with some streamers when Chef was added as a character to #Ror2. They don't know that the thousands of hours they put in the game and use of mods is NOT the normal expectation. And porting a character from the first game allows a significant portion of players to experience it.
January 8, 2025 at 6:42 PM
When I see a game made by one dude who is adding stuff their community suggests, they absolutely deserve early access.

If a AAA studio is putting a game in early access and is clearly just moving forward with their original plans, they should have just released the game like a normal company.
January 8, 2025 at 6:06 PM
Early access gets you two things: income if you can't afford to wait until release, and lots of feedback to guide your design direction.

If you are a big successful studio, you don't need reason 1. And if you aren't looking to change anything based on feedback, you don't need reason 2.
January 8, 2025 at 6:03 PM
In ori and the blind forest, every enemy becomes a jump off point.
January 7, 2025 at 12:03 AM
"To Coda" is basically a while loop.
January 6, 2025 at 12:22 AM
The whole thing with any VR/AR tech is that all I see is the hardware. I still do not know what I would be using it for if I had one. I don't need to watch a movie on my wall, I have a TV for that. I want to be sooo interested but I need use cases.
January 6, 2025 at 12:17 AM
Something like func deal_fire_damage(target: Enemy, Item) because what fire damage does to an enemy might be different than how it affects an item on the ground.
January 3, 2025 at 12:19 AM
I love anything that has to do with typing. I hope we get multi-typing in the future.
January 2, 2025 at 11:18 PM
Drawn birds fan here. These are good ones.
January 2, 2025 at 10:10 PM
Probably switch to walking normally.
January 2, 2025 at 9:46 PM
I think you can do a scripted battle, but not in a, "do this, then that," way, but a, "here's the cards in your hand and one of them looks like the right card to play," way.
January 2, 2025 at 8:45 PM
The card shall cost 3 with a 44.12% chance of costing 2.
January 2, 2025 at 7:28 PM
We're doing a binary search to find the ideal card cost for this one player.
January 2, 2025 at 7:09 PM