That might be true, but especially on bigger projects (like videogames) there is not always space/need to make everything unique and exciting...
With or without AI, there are always parts of games that are assigned a more functional rather than artistic role, which influences the research approach.
December 19, 2025 at 11:48 AM
That might be true, but especially on bigger projects (like videogames) there is not always space/need to make everything unique and exciting...
With or without AI, there are always parts of games that are assigned a more functional rather than artistic role, which influences the research approach.
So having a ripped muscular body should make your character miserable the same way people are when cutting? No one is as naturally perfectly buff without putting in constant sweat and tears into it. If you want this kind of accuracy and emulation of life, go play sims.
September 16, 2025 at 3:35 PM
So having a ripped muscular body should make your character miserable the same way people are when cutting? No one is as naturally perfectly buff without putting in constant sweat and tears into it. If you want this kind of accuracy and emulation of life, go play sims.