FluffySonic64
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fluffysonic64.bsky.social
FluffySonic64
@fluffysonic64.bsky.social
🎨18🎨Hedgehog🎨Ace🎨
I struggle with my words and tend to be shy, please be gentle!
I recognized immediately what this is referencing and I applaud you for your taste in video game dragons!
Now I'm kind of chuckling at the thought of other artists turning this into an art trend for their own characters...
November 11, 2025 at 1:07 AM
If it's any consolation...
November 1, 2025 at 1:05 AM
It's fun having dedicated tools for dealing with various game assets, since you can do funny stuff like porting Mario's animations from Super Mario Sunshine into Super Mario 64 all within Blender of all things.
Pictured here is Mario's idle animation from Sunshine on my custom "SMBW" inspired Mario!
October 28, 2025 at 5:34 AM
More progress on the custom 'Outcome Memories' styled Sonic, he's got his legs and shoes now along with some additional changes to his palette, face and quills.
Colors were changed to regular Roblox avatar colors, the brows were reinforced and the back quills were lowered to compliment the head more
October 23, 2025 at 8:08 PM
An update, now with a custom torso and arms!
October 19, 2025 at 8:06 AM
Made a personal remake of Sonic's head in Outcome Memories, I think I got the overall aesthetic down pretty well?
October 17, 2025 at 7:27 PM
"I can do ANYTHING!"
October 12, 2025 at 2:07 AM
Guys, I have a theory...
September 24, 2025 at 1:44 AM
This honestly doesn't look too bad having the sprites like this?
September 8, 2025 at 11:14 PM
Well, if we're gonna go that route...
September 8, 2025 at 11:03 PM
Upcoming SM64CoopDX color combiner stuff, basically making the vanilla playable characters more accurate to their original models.
September 6, 2025 at 6:08 AM
Before I forget again, I ported Valoo's avatar in several things for those of you that want that sort of thing.
VRChat (WIP):
vrchat.com/home/avatar/...
VRM:
mega.nz/file/rochiAB...
VSFAvatar:
mega.nz/file/e19VXB4...
SFM (WIP):
mega.nz/file/P5FyxRJ...
Blender (WIP):
mega.nz/file/64NVWRT...
September 5, 2025 at 7:59 AM
Valoo and all his finer details from Wind Waker are rather hard to get right within N64 aesthetics, especially his tail...
Although I didn't expect it at the time, folks REALLY loved the original mod I made that would end up kick-starting a friend's voice acting carrier. So I guess it's update time!
August 28, 2025 at 11:10 PM
Fun fact about Hedgehogs: they can purr when they feel happy.
Fun fact about myself: I have phantom sense for purring and a little tail that I sometimes feel like I'm pinching depending on how I sit in chairs.
I heard that tends to happen with folks that have lots of empathy?
Anyways... Sonic Party!
August 23, 2025 at 2:58 AM
GameCube Mario Party modding is becoming more and more of a possibility, so I'm putting together a playable Sonic!
August 18, 2025 at 7:57 AM
Something simple and wholesome I commissioned from @canson.bsky.social to help them out financially at the time.
Valoo and Kass are both rather lovable fatherly figures in Zelda, right?
(This was done awhile back, just took me a bit to gather the courage and clean up a few missing details is all!)
August 6, 2025 at 10:18 PM
Did a funny on Roblox and completed a full body UGC set for Sonic from 'Sonic The Fighters/Sonic Championship'.
There was quite a bit of trial and error with this, but I think it worked out pretty well!
www.roblox.com/share?code=8...
July 15, 2025 at 11:50 PM
The alternative reality where Super Mario 64's models resembled the general style of Miyamoto's and Kotabe's art more probably would've been a whole different timeline, though Mario still looks really cute in my opinion!
Still sorta looks like the kind of feral animal you'd adopt as a pet though.
July 6, 2025 at 4:37 AM
What are you talking about? Mario always looked this good during the GameCube era!
May 19, 2025 at 9:56 AM
Oh cool! I've been doing the same thing recently with my own skins!
May 3, 2025 at 4:29 PM
Yeah I just Casually made Bowser playable in GCN Mario Party,
nothing out of the ordinary here right?
April 26, 2025 at 10:40 PM
I measured Illumination's Super Mario Bros. Movie Height Chart in centimeters under the assumption that the darker lines were equal to 1 meter each, this is without the characters' accessories in this case.
Maybe this'll get the record straight for once, since MatPat's misinformation made this hard.
April 19, 2025 at 9:51 PM
Yet another Super Mario Odyssey model edit, this time trying to recreate how Mario looks in Mario Kart World.
Kind of looks like a modernized SM64 Mario in a way!
April 7, 2025 at 4:50 PM
Don't worry guys, you can stop calling him Santiago now. Sonic was just going through a bad hair day is all!
(Tweaking the SxSG model for VRChat by cleaning up the quills and ears along with making the textures less pale, will probably be making more changes as I go along.)
April 5, 2025 at 4:45 AM
Yes, I am going to do the full sprite sheet for this
March 24, 2025 at 7:43 PM