Piper is Here Now
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foxytune.bsky.social
Piper is Here Now
@foxytune.bsky.social
Sometimes a Podcaster, Sometimes a Dungeon Master, Always God's Favourite. (They/Them). I play Yu-Gi-Oh and talk about coffee too much.
It'd be harassment if she was cis, most likely.
November 25, 2025 at 2:16 PM
I have therapy this week, so it'll come up there. I just feel like if I died tomorrow in a freak accident, people would be sad for maybe a day and then they'd forget about me, occasionally referencing me in conversation as "A guy I knew once" but that's it.
I am normal and do not need medication
November 23, 2025 at 10:01 PM
Again, lest anyone be worried about me, don't. I have too much good TV to watch to do anything really stupid. I just haven't been able to really truly switch off and not view myself through the lens of how I relate to other people since childhood and I'm kind of sick of how doing that feels
November 23, 2025 at 9:59 PM
Sorry for vent-posting on main, it's just for the last 6-8 weeks I've had a hole in my chest where love is supposed to be and it feels like nothing fits in there anymore *dabs*
November 23, 2025 at 9:57 PM
I think a lot of it is guilt around ADHD. I cannot maintain relationships the same way neurotypical people can. It fucking blows! And it makes me feel like an unlovable piece of shit! Can I stop it? No!
November 23, 2025 at 9:57 PM
To be clear, I don't blame anyone for doing this, I do it, and "Make a perception check" has become such a ubiquitous meme that everyone does it, but it's fucking awful and bad and I hate it. Just tell them what they see.
November 21, 2025 at 11:43 PM
Investigation often gets used as the "active perception check", when it isn't. Investigation is you *drawing conclusions from available information*. Not just "perception but better" which is how a lot of DMs run it.
November 21, 2025 at 11:43 PM
DMs: just tell them what they see. If there's enemies lurking, have them roll stealth against the players passive perception scores, that's why that number exists.
Players: if you want to know more, tell the GM you want to look around the room
November 21, 2025 at 11:43 PM
I'm being dramatic of course but I hate this because it usually resolves the same way. One person in your party sees something the others don't, and then they say "I tell everyone what I just saw", rendering the entire exercise pointless.
November 21, 2025 at 11:43 PM
Also someone please release a full game based around the Dispatching segments? It's so fun please I beg.
November 17, 2025 at 10:40 AM
They stuck the landing though, it was a really nice little narrative well-told, enough that I want to play it again. It's success proves there is still a market for these sorts of games, I just pray that they expand on the ideas rather than limit choices further.
November 17, 2025 at 10:40 AM
Idk, I'm enjoying it I just keep feeling like I've either got no choice, or the choices I do have don't matter, and in a choices matter experience like this I think that's an important thing to criticise.
November 7, 2025 at 6:05 AM
Game is good, great even, I think I'm just used to being allowed to take bigger swings than this. Take the end of Episode 6 where Chase sacrifices himself to save Invisigal.
*Even if* that's a fixed point in the plot, let me try and stop him anyway, then idk he's too fast to stop.
November 7, 2025 at 6:05 AM
I mean FFS, one of the post episode summaries said "You and 100% of players did x". I refuse to believe that nobody else did it a different way, the narrative choice there was either so badly signposted nobody picked it or there wasn't one. That's a problem, gang!
November 7, 2025 at 6:05 AM
I'd like to take the time to write my thoughts out more explicitly but microblogging character limits are fucking me up, the point is: Choice, even illusion of choice, good for game like this and Dispatch isn't as good at it as prior attempts from this team.
November 7, 2025 at 6:05 AM
That illusion is holding. Even if it turns out on a second play through where I pick Water Boy to fill the empty slot and Phenomaman turns up anyway, I still feel like I made some kind of narrative descion on where this whole thing goes.
November 7, 2025 at 6:05 AM
I'm not saying every episode of Dispatch needs to end with a life or death choice, just choices that feel like I'm having a say.
To the game's credit, there are about 3 that I think work. Who you cut from Z Team, who you add to the Z Team, and whether you tell them you're Mecha Man.
November 7, 2025 at 6:05 AM