Canadian game developer
Currently working on an ULTRAKILL custom level campaign called "PARADISO: Heavens' Piercer"
They are also decoupled from the ULTRAKILL codebase, so in the long term we hope to make them widely available for others to use in Unity.
Anyway! Thanks for reading! 🍅
They are also decoupled from the ULTRAKILL codebase, so in the long term we hope to make them widely available for others to use in Unity.
Anyway! Thanks for reading! 🍅