This could have been an interesting change, but feels limiting compared to series norm.
This could have been an interesting change, but feels limiting compared to series norm.
5. Secondary jobs do not exist for the party members.
6. They do not exist for the protagonist either, though they can switch main job among the paths.
5. Secondary jobs do not exist for the party members.
6. They do not exist for the protagonist either, though they can switch main job among the paths.
1. Denuvo.
2. The villains, at least the initial set of three, are all moustache-twirlingly evil. The game tries to give them some depth and complexity beyond that, but doesn't nail the landing. At first I thought this was kinda fun, but I soured on it over time.
3. Stingy JP gain.
1. Denuvo.
2. The villains, at least the initial set of three, are all moustache-twirlingly evil. The game tries to give them some depth and complexity beyond that, but doesn't nail the landing. At first I thought this was kinda fun, but I soured on it over time.
3. Stingy JP gain.
The map is shared with Octopath 1, to be expected from a prequel.
The map is shared with Octopath 1, to be expected from a prequel.
1. The Town Rebuilding is simplistic but cute and feels rewarding.
2. The graphics are still polished as expected for the series.
3. The battle system, while not quite the same as prior games, still has decent depth.
4. The party members are varied visually.
1. The Town Rebuilding is simplistic but cute and feels rewarding.
2. The graphics are still polished as expected for the series.
3. The battle system, while not quite the same as prior games, still has decent depth.
4. The party members are varied visually.
Plans for the weekend are mostly based around reading and Octopath 0, with some anime and toku if I need a change of pace from either of those.
Plans for the weekend are mostly based around reading and Octopath 0, with some anime and toku if I need a change of pace from either of those.