Galesy Failsy
galesyfailsy.bsky.social
Galesy Failsy
@galesyfailsy.bsky.social
local trans brazilian gamedev!!!! also local dweeb.

put him in the beam
"You built...Kitchen appliances? out of my underlings?"
"Yeah whatcha gonna do about it :p"
#gamedev #indiedev #pixelart
January 8, 2026 at 5:50 PM
"...Toaster, where are the tables?"
#gamedev #indiedev #pixelart
January 7, 2026 at 10:17 PM
he slams the door at high speeds in hopes to crush his owner's skull (fails every time)
#gamedev #indiedev #pixelart #oc
January 7, 2026 at 6:44 PM
so uh here's the results of today's work (76 cells in aseprite)
January 7, 2026 at 12:23 AM
i love godot's animation tree node so much
i have a full animation system with conditions and i wrote like. 2 lines to handle animations
#gamedev #indiedev
January 6, 2026 at 10:01 PM
update on the #godot script language thing: ts making me think too hard i'm tired i need a nap
#indiedev #gamedev
January 6, 2026 at 3:16 PM
hot diggety dog she has 4 directions now #gamedev #oc #art #indiedev
January 6, 2026 at 3:05 PM
scribbled this up!!!! one of my many little characters (also considering using this sprite in a project, idk)
#art #oc #gamedev #indiedev (i guess? since that's basically what this is for really)
January 5, 2026 at 11:33 PM
i should also note there is no coherence or organization to these ocs
one is a lazy cowgirl from the wild west with magic revolvers, another is a supercomputer trapped inside a smart fridge
i call it project wonderpunch!!! i take all my little ocs and put them in a platform fighter. or maybe a twinstick shooter? mayhaps a beat-em-up, need to think abt it
ofc tho it's a massive wip, just fleshing out the GDD rn
#indiedev #gamedev
January 5, 2026 at 10:10 PM
i call it project wonderpunch!!! i take all my little ocs and put them in a platform fighter. or maybe a twinstick shooter? mayhaps a beat-em-up, need to think abt it
ofc tho it's a massive wip, just fleshing out the GDD rn
#indiedev #gamedev
January 5, 2026 at 10:09 PM
Getting distracted by a silly idea again expect some weird posts maybe
#gamedev #indiedev
January 4, 2026 at 11:52 PM
what i've learned about #godot 's ScriptLanguageExtention class!

* Every single method has to be overriden in some way, even if you won't use it
* there are named global constants and regular global constants (no clue what the diff is)

...it's a work in progress
#indiedev #gamedev
January 4, 2026 at 6:05 PM
Update on the Godot script extension thing!
So, ive managed to figure out some parts (not all too many), like the _frame func that executes every frame and that apparently there’s a difference between named global consts and regular global consts
Other than that, still working on it!
#godot #gamedev
January 3, 2026 at 4:34 PM
i feel like Po seeing the contents of the dragon scroll in these docs
they won't tell you this, but, you can make scripting languages in Godot
it is possibly the most obscure and useless class in the engine, but there is a ScriptingLanguageExtension class
0 documentation on it and i plan on fixing that (wish me luck)
#gamedev #indiedev #godot
January 2, 2026 at 6:35 PM
they won't tell you this, but, you can make scripting languages in Godot
it is possibly the most obscure and useless class in the engine, but there is a ScriptingLanguageExtension class
0 documentation on it and i plan on fixing that (wish me luck)
#gamedev #indiedev #godot
January 2, 2026 at 5:53 PM
#gamedev #devlog #indiegame
So! Godot Resources. We've all heard of them.
Buuut, I've managed to do something cool and i wanted to share!

So I was sitting back, thinking: how can i load levels easily?
Not to mention traveling between levels, the fact levels can lead to multiple places, so on...
December 31, 2025 at 9:37 PM
well i should probably bring this up but these designs ARE probably only going to be in the prototype for the jam, as the full version is probably gonna have less random creatures according to the environment
Enemies of my design! added alt text describing what they do in the game
#gamedev
December 31, 2025 at 8:31 PM
Enemies of my design! added alt text describing what they do in the game
#gamedev
December 31, 2025 at 8:27 PM
Soooo i did an overhaul to my project for the alchemy jam!!! now it's isometric and actually looks good!
#gamedev
December 30, 2025 at 4:28 PM
FIXED IT!!!! and added rocks
December 29, 2025 at 7:10 PM
respawning to say: BOMBERMAN CLONES BY BELOVED!!! making one for the Alchemy Jam going on right now, it's actually really nice!!!! (despite the art (by me) being kinda meh) ignore the blast going through a wall i'm workin on fixing it
December 29, 2025 at 6:54 PM
OKAY SO
I'm trying to get something working, and i have... no clue how to even do this, so i figure asking won't hurt.

How do i set up commissions for game dev stuff?
like...where do i go to set these up, how do i even begin, things like that? i'm like hella lost on this

#gamedev #commissions
December 20, 2025 at 6:33 PM
Update on that: the sdk doesn’t work on my system for some reason :skull:
Got bored now fucking with the TF2 sdk
Expect absolutely nothing productive or good
#TF2 #gamedev
November 27, 2025 at 3:58 PM
A second skull emoji react has hit the discord message
November 26, 2025 at 8:02 PM
Got bored now fucking with the TF2 sdk
Expect absolutely nothing productive or good
#TF2 #gamedev
November 26, 2025 at 8:00 PM