galnart.bsky.social
@galnart.bsky.social
Reposted
Used a text-to-image model, then an image-to-3d model. Cleaned, rigged, and painted it in Blender. Feeling a bit conflicted, but I see no other way to make my game happen alongside a full-time job without AI. Thoughts?

#gamedev #ai #bevy
July 19, 2025 at 11:33 AM
Reposted
⚠️ Important: Starting with dev 5, all resource types will generate .uid files, making references path-agnostic. These files are editor-only but should be added to version control for proper data sync.

We’d love your feedback on this change!
#godot #godotengine

godotengine.org/article/dev-...
Dev snapshot: Godot 4.4 dev 5
With GodotCon behind us and our developers recuperated, we're thrilled to return to a more frequent release-cycle.
godotengine.org
November 21, 2024 at 5:33 PM
Bluesky now has over 10 million users, and I was #9,936,229!
September 23, 2024 at 11:40 PM