gamedevmanti.bsky.social
@gamedevmanti.bsky.social
He/Him. Lover of Game Design Academia. Make music occasionally too.
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Retro Textures 1 is out now! 🎉

Completely free to download and use in any of your projects. Includes 115 textures like walls, floors, windows, doors and much more!

kenney.nl/assets/retro... (no tracking, no ads, no sign-up, etc.)
January 15, 2026 at 11:17 AM
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I worked really hard and this is how far I am with Retro Textures 1 ✨ These will for sure release on Thursday, CC0 and completely free to use!
January 13, 2026 at 4:34 PM
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Got some great stuff coming up!

· January 6th: Kenney Game Assets All-in-1 update
· January 15th: Retro Textures 1 game assets (free)
· January: MakeRoom update
· February 15th: Modular Sci-fi Kit game assets (free)
· March 15th: Flags Pack game assets (free)
January 5, 2026 at 1:26 PM
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Just added support for PlayStation Store and Epic Game Store for my store asset generator (+ background blur, JSON editing)! The update will release on January 6th.

You can purchase the bundle now, and get a free update once released: kenney.itch.io/kenney-game-...
December 30, 2025 at 11:12 AM
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Got a request to share the source code of my Atari 2600 game Wizards & Dinosaurs; it's now included! (MIT license)

kenney.itch.io/wizards-and-...
December 22, 2025 at 9:52 PM
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I just learned something that I want to share;

1. Create an invisible box with an outer shadow
2. Create an invisible box with an inner shadow
3. Place randomly...

TA-DA. Free depth in your texture!
December 22, 2025 at 10:25 AM
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I'll soon be updating the store asset generator to expose the JSON values for each image it generates. It allows you to finetune, add your own platforms/images!

Part of kenney.itch.io/kenney-game-...
December 12, 2025 at 8:24 PM
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Little bit of a teaser for the upcoming Kenney Game Assets All-in-1 update; It'll generate not just Steam and Itch.io thumbnails for your games, but will also generate those pesky PSD's that Nintendo eShop requires! All automagically!
December 10, 2025 at 12:11 AM
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I know it's not the coolest thing to bring up and not many people seem to care, but my website is hosted in a local datacenter powered entirely by wind energy and certified under ISO-14001. So my #gameassets are a good choice if you care about the environment 🌲
November 15, 2025 at 7:52 PM
That truncate silence feature alone will save me hours 😮
Looking for ideas of small tools to add to the Kenney Game Assets All-in-1 launcher! What are some tasks you often have to do as a game developer? Converting a certain file, changing it, or removing audio from videos? Tell me!
kenney.nl Kenney @kenney.nl · Oct 28
Kenney Game Assets All-in-1 will receive a free update on Friday adding a brand new launcher! It'll have various small tools common for #gamedev

It'll be a separate download, so you can choose whether you want just the assets or the launcher ✨
November 1, 2025 at 9:05 AM
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I've also updated the @itchio page of Kenney Game Assets All-in-1 which should now give a better overview of all the stuff included in the ever-growing #gamedev must-have!

kenney.itch.io/kenney-game-...
October 31, 2025 at 2:33 PM
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Kenney Game Assets All-in-1 has been updated and now includes a new tool! ✨ Next to the thousands of assets you'll receive an optional launcher which helps with common #gamedev tasks like tilesheet creation, compression and audio converting!

kenney.itch.io/kenney-game-...
October 31, 2025 at 10:43 AM
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Hello, grandpa here! 👴 I've just improved the RSS for my website, it lists the 25 latest asset releases/updates with description, image and is W3C validated!

kenney.nl/feed
(You can find a link on the asset overview page, top left)

Which RSS reader do you recommend?
October 24, 2025 at 7:29 AM
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I'd like to start showcasing games that use my #gameassets! Do you use one of my asset packs in your game and is your game on Steam? Let me know by commenting the pack + link to your game and I'll select games to add to the asset pages, for free (300,000 visitors a month)
October 18, 2025 at 10:28 AM
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I have shared this story, this thread, before - but I think given the state of the world, it's worth telling once again. Maybe it can help, especially if like me, you make art, and you wonder what the use of all of it is right now.
March 13, 2025 at 12:11 AM
November 16, 2024 at 1:01 PM