🍁Kevin 🆖
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gamehole.itch.io
🍁Kevin 🆖
@gamehole.itch.io
indie game dev crimes • founder at wonderful lasers • (super) impossible road • youtube.com/@indiedevlab • steampoacher.com • gamehole.itch.io

#gamedev
It’s always nice when you get Game of the Day in other places but there’s something about seeing it on your own phone. Game of the Day in Canada, today.
August 6, 2025 at 8:48 PM
Sometimes, VERY OCCASIONALLY, as a game dev you get reviews which make you think “well that’s a bit much”
July 26, 2025 at 8:38 PM
Apparently Egg Goes Right is game of the day on the App Store in the US! Can someone who is in the US kindly take a screenshot and send it to me, it’s not possible for me to see it from here.

#indiedev #gamedev
July 3, 2025 at 3:16 PM
Sometimes a review makes the whole thing worth it
June 22, 2025 at 7:31 PM
Fridays are for napping
June 20, 2025 at 8:41 PM
In this clip I show how I made the robot's voice using FM synthesis, random LFOs and FM modulation (along with some judicious cherry-picking) to get some radio inspired robot chirrups.

#indiedev #gamedev
June 19, 2025 at 9:30 PM
Here's a clip where I'm talking about how I added visual cues to help the player to read depth intuitively for platforming, even though the camera in this game is fixed.

#indiedev #gamedev
June 19, 2025 at 5:46 PM
I also put an .apk up on itch for Android users, that's at just over 3k downloads.

3 people opted to pay for it, which shows you what we all know about the efficacy of tip jars, but thank you to those 3 people anyway!

gamehole.itch.io/egg-goes-right
June 16, 2025 at 6:37 PM
Reviews have been great! My games usually get a U shaped distribution - 1 star from people who nope out of the difficulty, and 5 stars from people who gel with it, but it seems more top-heavy than usual, which means, maybe I'm learning to make hard games more accessible?
June 16, 2025 at 6:33 PM
Downloads are mostly in the US where it got a big App Store feature, and Taiwan where it peaked at #2 in all games.
June 16, 2025 at 6:22 PM
Woah. First 5 weeks of Egg Goes Right, 155K downloads!

#gamedev #indiedev
June 16, 2025 at 6:16 PM
sold my first copy!
June 5, 2025 at 6:58 PM
Who would drop a new game, unannounced on the same day as Deltarune 3 & 4? 👍🤪👍 This guy! Here's Hard Code, an attempt to make the perfect ball droid sim using mouse controls, a short but polished game for $3 for PC and Mac.

Download: gamehole.itch.io/hard-code

#indiedev #gamedev
June 5, 2025 at 4:11 PM
...and there is a working, non-compromised and fully independent media system to give this the visibility it deserves, right?
June 4, 2025 at 10:36 PM
some nostalgic easter eggs in the high score bit - some of them are real player's high scores but euca, dave lincoln, ynwa (LFC), heed (so I married an axe murderer), ngthemerciless were inserted
May 28, 2025 at 5:19 PM
Update: I now have a boopable cat on my desk that I can boop at any time. I repeat - the cat is boopable.
May 23, 2025 at 5:11 PM
still slaps
May 22, 2025 at 12:00 AM
My latest game, Egg Goes Right, is featured on the App Store today! I think it only has this feature in the US, though - can't see it on the Canadian App Store.

#gamedev #indiedev
May 17, 2025 at 6:40 PM
Surprise game announce and droppage!

Egg Goes Right is a silly little free mobile game (no ads, no IAP) - just an idea that I really wanted to make but couldn't quite justify making into a full game. It's inspired by Philipp Stollenmayer's games - Bacon, Pancake, Zip Zap etc.

Download in thread👇
May 8, 2025 at 4:42 PM
tfw you don't pay attention to anything
April 28, 2025 at 7:44 PM
look I'm a terrible person for my schadenfreude etc. etc. but the Temu subreddit is honestly an incredible hang rn www.reddit.com/r/TemuThings/
April 28, 2025 at 7:38 PM
Got myself a 65% keyboard and now i’m going to start calling full keyboards “boomer keyboards” to see how many blocks I can catch
April 28, 2025 at 5:26 PM
I've neglected my drawing skills since I was... 12? But I love drawing on this little e-ink notepad. Going to try to sketch something daily and catch up on lost time.
April 8, 2025 at 8:46 PM
I've seen some corporate motivational BS in my time, but this is peak. Layers and layers. Can't stop looking.

Words we like: "Clean your own coffee cup" "SENSIBLE RISK"
Words we don't like: "Clockwatchers" "Fancy slides" "LUKEWARM CAPPUCINO"
March 14, 2025 at 4:15 PM
me trying to sleuth what created the distinctive pattern of marks on the wall under my window
March 12, 2025 at 8:52 PM