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gameresearchlab.bsky.social
Game Research Lab
@gameresearchlab.bsky.social
Tampere University Game Research Lab, officially established in 2002, is a leading centre for multidisciplinary research into games, play, and their numerous applications. Read more about us: https://gameresearchlab.tuni.fi
You can read more about the PEGASUS project from their final report: urn.fi/URN:ISBN:978... 7/7
PEGASUS : Toward Sustainable Game Culture - Trepo
urn.fi
January 15, 2026 at 2:19 PM
As such, in the future, the team hopes to see more game companies and game cultural organisations defining what DEI means for them, setting tangible DEI goals, and following their DEI development progress. 6/7
January 15, 2026 at 2:19 PM
Based on the study, Finnish game cultural organisations view DEI as a pathway for their success as well as for building better game culture. However, it was not always clear if these organisations had set specific goals for their DEI work and if they were following their progress in this area. 5/7
January 15, 2026 at 2:19 PM
They described DEI practices and processes in 3 areas:
1) administrative practices and procedures (strategy work and resources, good governance practices)
2) inclusive design and marketing (practices and contents)
3) and building safe and inclusive environments (inclusion and belonging, safety) 4/7
January 15, 2026 at 2:19 PM
The organisations defined DEI in three different ways, through:
1) DEI (and related) terms
2) DEI challenges, i.e. ideologies and actions preventing DEI
3) DEI framings, i.e. how DEI translates to the organisation’s societal impact and success 3/7
January 15, 2026 at 2:19 PM
18 public DEI documents from 11 organisations (game companies, industry organisations, gaming event organisations, an esports organisation, and a public organisation with gaming-related activities) included codes of conduct, DEI guides, DEI statements, and DEI strategies. 2/7
January 15, 2026 at 2:19 PM
The publication is also available in English: urn.fi/URN:ISBN:978...
PEGASUS : Toward Sustainable Game Culture - Trepo
urn.fi
November 20, 2025 at 8:33 AM
Lisäksi käytännön työkalut (mallipohjat julkaisussa):
- DEI-jamit: testattu työpajapohjainen yhteissuunnittelumenetelmä kulttuurisesti kestävämpien uusien toimintamallien luomiseksi
- sosiaalisen turvallisuuden suunnitelma: kertaluontoisen pelikulttuuritoiminnan järjestäjien turvallisuustyökalu

3/3
November 20, 2025 at 8:28 AM
Julkaisu sisältää:
- oivalluksia työpajoista tutkimuksen työvälineinä
- analyysin suomalaisten pelikulttuuriorganisaatioiden yhdenvertaisuusmääritelmistä ja -käytännöistä
- yhteenvedon suomalaisten pelikulttuuriorganisaatioiden yhdenvertaisuustyön onnistumisista, haasteista ja ratkaisuista

2/3
November 20, 2025 at 8:28 AM