Old School Gaming History
@gaminghistory.bsky.social
Relieve gaming olden days, from the beginnings to the mid 2000s!
3 posts each day: one video game history fact, and two retro game box art, arcade flyers or print ads.
3 posts each day: one video game history fact, and two retro game box art, arcade flyers or print ads.
- The daily video game history fact -
Mega Man 2 (1988) was the best-selling game in the classic Mega Man series until Mega Man 11 (2018) outsold it.
It sold over 1.5 million copies.
Gameplay: www.youtube.com/watch?v=5ayq...
Mega Man 2 (1988) was the best-selling game in the classic Mega Man series until Mega Man 11 (2018) outsold it.
It sold over 1.5 million copies.
Gameplay: www.youtube.com/watch?v=5ayq...
November 11, 2025 at 1:59 PM
- The daily video game history fact -
Mega Man 2 (1988) was the best-selling game in the classic Mega Man series until Mega Man 11 (2018) outsold it.
It sold over 1.5 million copies.
Gameplay: www.youtube.com/watch?v=5ayq...
Mega Man 2 (1988) was the best-selling game in the classic Mega Man series until Mega Man 11 (2018) outsold it.
It sold over 1.5 million copies.
Gameplay: www.youtube.com/watch?v=5ayq...
Print ad | GoldenEye 007 (Nintendo 64, 1997)
November 10, 2025 at 8:02 PM
Print ad | GoldenEye 007 (Nintendo 64, 1997)
Golden Axe II (Genesis, 1991)
November 10, 2025 at 5:08 PM
Golden Axe II (Genesis, 1991)
- The daily video game history fact -
Alex Kidd in Miracle World (1986) originally began development in 1984 as a licensed tie-in game based on the Dragon Ball manga series.
Gameplay: www.youtube.com/watch?v=yasi...
Alex Kidd in Miracle World (1986) originally began development in 1984 as a licensed tie-in game based on the Dragon Ball manga series.
Gameplay: www.youtube.com/watch?v=yasi...
November 10, 2025 at 2:05 PM
- The daily video game history fact -
Alex Kidd in Miracle World (1986) originally began development in 1984 as a licensed tie-in game based on the Dragon Ball manga series.
Gameplay: www.youtube.com/watch?v=yasi...
Alex Kidd in Miracle World (1986) originally began development in 1984 as a licensed tie-in game based on the Dragon Ball manga series.
Gameplay: www.youtube.com/watch?v=yasi...
The Cave of Time (Apple II, 1985)
November 9, 2025 at 8:01 PM
The Cave of Time (Apple II, 1985)
Caveman Ninja: Joe & Mac (arcade, 1991)
November 9, 2025 at 5:02 PM
Caveman Ninja: Joe & Mac (arcade, 1991)
- The daily video game history fact -
Space Panic (1980) introduced the concept of navigating multiple walkable platforms connected by ladders.
It is widely recognized as the first platform video game.
Gameplay: www.youtube.com/watch?v=dLd1...
Space Panic (1980) introduced the concept of navigating multiple walkable platforms connected by ladders.
It is widely recognized as the first platform video game.
Gameplay: www.youtube.com/watch?v=dLd1...
November 9, 2025 at 2:01 PM
- The daily video game history fact -
Space Panic (1980) introduced the concept of navigating multiple walkable platforms connected by ladders.
It is widely recognized as the first platform video game.
Gameplay: www.youtube.com/watch?v=dLd1...
Space Panic (1980) introduced the concept of navigating multiple walkable platforms connected by ladders.
It is widely recognized as the first platform video game.
Gameplay: www.youtube.com/watch?v=dLd1...
Super Mario All-Stars (SNES, 1991)
November 8, 2025 at 8:08 PM
Super Mario All-Stars (SNES, 1991)
Grand Monster Slam (Commodore 64, 1989)
November 8, 2025 at 5:02 PM
Grand Monster Slam (Commodore 64, 1989)
- The daily video game history fact -
Several game designers, such as Eiji Aonuma, Hideo Kojima, and Jordan Mechner, have cited Ico (2001) as having influenced the visual appearance of their games.
Gameplay: www.youtube.com/watch?v=RH6V...
Several game designers, such as Eiji Aonuma, Hideo Kojima, and Jordan Mechner, have cited Ico (2001) as having influenced the visual appearance of their games.
Gameplay: www.youtube.com/watch?v=RH6V...
November 8, 2025 at 2:01 PM
- The daily video game history fact -
Several game designers, such as Eiji Aonuma, Hideo Kojima, and Jordan Mechner, have cited Ico (2001) as having influenced the visual appearance of their games.
Gameplay: www.youtube.com/watch?v=RH6V...
Several game designers, such as Eiji Aonuma, Hideo Kojima, and Jordan Mechner, have cited Ico (2001) as having influenced the visual appearance of their games.
Gameplay: www.youtube.com/watch?v=RH6V...
Pac-Land (arcade, 1984)
November 7, 2025 at 8:01 PM
Pac-Land (arcade, 1984)
Blades of Steel (NES, 1988)
November 7, 2025 at 5:03 PM
Blades of Steel (NES, 1988)
- The daily video game history fact -
An MDK (1997) animated TV series was announced in the late 1990s but was ultimately never aired.
It was set to be produced by Mainframe Entertainment, famous for ReBoot (1994).
Gameplay: www.youtube.com/watch?v=Vzh3...
An MDK (1997) animated TV series was announced in the late 1990s but was ultimately never aired.
It was set to be produced by Mainframe Entertainment, famous for ReBoot (1994).
Gameplay: www.youtube.com/watch?v=Vzh3...
November 7, 2025 at 1:59 PM
- The daily video game history fact -
An MDK (1997) animated TV series was announced in the late 1990s but was ultimately never aired.
It was set to be produced by Mainframe Entertainment, famous for ReBoot (1994).
Gameplay: www.youtube.com/watch?v=Vzh3...
An MDK (1997) animated TV series was announced in the late 1990s but was ultimately never aired.
It was set to be produced by Mainframe Entertainment, famous for ReBoot (1994).
Gameplay: www.youtube.com/watch?v=Vzh3...
Prince of Persia (Genesis, 1994)
November 6, 2025 at 8:01 PM
Prince of Persia (Genesis, 1994)
Print ad | Battle Arena Toshinden (Playstation, 1995)
November 6, 2025 at 5:04 PM
Print ad | Battle Arena Toshinden (Playstation, 1995)
- The daily video game history fact -
4-D Boxing (1991) is the first known 3D head-to-head fighting games.
It features stylized boxers in polygon-based graphics, composed of triangles.
Gameplay: www.youtube.com/watch?v=Hz1f...
4-D Boxing (1991) is the first known 3D head-to-head fighting games.
It features stylized boxers in polygon-based graphics, composed of triangles.
Gameplay: www.youtube.com/watch?v=Hz1f...
November 6, 2025 at 2:03 PM
- The daily video game history fact -
4-D Boxing (1991) is the first known 3D head-to-head fighting games.
It features stylized boxers in polygon-based graphics, composed of triangles.
Gameplay: www.youtube.com/watch?v=Hz1f...
4-D Boxing (1991) is the first known 3D head-to-head fighting games.
It features stylized boxers in polygon-based graphics, composed of triangles.
Gameplay: www.youtube.com/watch?v=Hz1f...
DragonStrike (NES, 1992)
November 5, 2025 at 8:01 PM
DragonStrike (NES, 1992)
Wardner no Mori (arcade, 1987)
November 5, 2025 at 5:03 PM
Wardner no Mori (arcade, 1987)
- The daily video game history fact -
Tempest (1981) was one of the first video games with a progressive level design where the levels themselves varied rather than giving the player the same layout with increasing difficulty.
Gameplay: www.youtube.com/watch?v=TUIc...
Tempest (1981) was one of the first video games with a progressive level design where the levels themselves varied rather than giving the player the same layout with increasing difficulty.
Gameplay: www.youtube.com/watch?v=TUIc...
November 5, 2025 at 1:59 PM
- The daily video game history fact -
Tempest (1981) was one of the first video games with a progressive level design where the levels themselves varied rather than giving the player the same layout with increasing difficulty.
Gameplay: www.youtube.com/watch?v=TUIc...
Tempest (1981) was one of the first video games with a progressive level design where the levels themselves varied rather than giving the player the same layout with increasing difficulty.
Gameplay: www.youtube.com/watch?v=TUIc...
Strider Hiryu (arcade, 1989)
November 4, 2025 at 8:01 PM
Strider Hiryu (arcade, 1989)
Diablo II (PC, 2000)
November 4, 2025 at 5:04 PM
Diablo II (PC, 2000)
- The daily video game history fact -
TwinBee (1985) is credited as one of the earliest archetypes of the “cute 'em up” subgenre within shoot-’em-ups.
Gameplay: www.youtube.com/watch?v=HMDn...
TwinBee (1985) is credited as one of the earliest archetypes of the “cute 'em up” subgenre within shoot-’em-ups.
Gameplay: www.youtube.com/watch?v=HMDn...
November 4, 2025 at 1:59 PM
- The daily video game history fact -
TwinBee (1985) is credited as one of the earliest archetypes of the “cute 'em up” subgenre within shoot-’em-ups.
Gameplay: www.youtube.com/watch?v=HMDn...
TwinBee (1985) is credited as one of the earliest archetypes of the “cute 'em up” subgenre within shoot-’em-ups.
Gameplay: www.youtube.com/watch?v=HMDn...
- Weird video game cover art -
Superhero League of Hoboken (DOS, 1994)
Superhero League of Hoboken (DOS, 1994)
November 3, 2025 at 8:02 PM
- Weird video game cover art -
Superhero League of Hoboken (DOS, 1994)
Superhero League of Hoboken (DOS, 1994)
- Classic video game ad -
Chocobo Racing (PSX, 1999)
Chocobo Racing (PSX, 1999)
November 3, 2025 at 5:03 PM
- Classic video game ad -
Chocobo Racing (PSX, 1999)
Chocobo Racing (PSX, 1999)
- The daily video game history fact -
Greg Johnson, the creator of ToeJam & Earl (1991), has cited Rogue (1980) as a major influence on the game's design.
The game features randomly generated levels and items.
Gameplay: www.youtube.com/watch?v=5Rrg...
Greg Johnson, the creator of ToeJam & Earl (1991), has cited Rogue (1980) as a major influence on the game's design.
The game features randomly generated levels and items.
Gameplay: www.youtube.com/watch?v=5Rrg...
November 3, 2025 at 1:59 PM
- The daily video game history fact -
Greg Johnson, the creator of ToeJam & Earl (1991), has cited Rogue (1980) as a major influence on the game's design.
The game features randomly generated levels and items.
Gameplay: www.youtube.com/watch?v=5Rrg...
Greg Johnson, the creator of ToeJam & Earl (1991), has cited Rogue (1980) as a major influence on the game's design.
The game features randomly generated levels and items.
Gameplay: www.youtube.com/watch?v=5Rrg...