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Wii Remote makes sense because bluetooth, but I've always been curious about their other 2.4/5GHz-based methods like the DS/3DS, and Wii U gamepad.
Wii Remote makes sense because bluetooth, but I've always been curious about their other 2.4/5GHz-based methods like the DS/3DS, and Wii U gamepad.
Realstically this only mattered for arrays in principle, but in practice may have affected reals/strings too if execution is flawed. I know 1.4 had a similar bug with external dlls.
Realstically this only mattered for arrays in principle, but in practice may have affected reals/strings too if execution is flawed. I know 1.4 had a similar bug with external dlls.
Thankfully I did almost everything at the end of a frame so I never ran into issues with what the nes left over, *except* if a frame lagged which I had to add an exception for.
Thankfully I did almost everything at the end of a frame so I never ran into issues with what the nes left over, *except* if a frame lagged which I had to add an exception for.
Reverse engineering: jefflongo.dev/posts/gc-ada...
Reddit comment who discovered the connection between 0x16 and 0x17 on these:
www.reddit.com/r/EmuDev/com...
Wii remote page on Wiibrew: wiibrew.org/wiki/Wiimote
WUP-028 overclocking: docs.google.com/document/d/1...
Reverse engineering: jefflongo.dev/posts/gc-ada...
Reddit comment who discovered the connection between 0x16 and 0x17 on these:
www.reddit.com/r/EmuDev/com...
Wii remote page on Wiibrew: wiibrew.org/wiki/Wiimote
WUP-028 overclocking: docs.google.com/document/d/1...
The ways to investigate this further, I feel, would be to
A) Have someone willing to open up their adapter and upload high quality image of the chip layouts to see if they match or are close to the Wii Remote.
The ways to investigate this further, I feel, would be to
A) Have someone willing to open up their adapter and upload high quality image of the chip layouts to see if they match or are close to the Wii Remote.
The protocol for the MITM uses four commands to communicate normally (0x11-0x14). 0x15 seems to just be a hard reset that requires restarting.
The protocol for the MITM uses four commands to communicate normally (0x11-0x14). 0x15 seems to just be a hard reset that requires restarting.