I was able to generate and validate tests. I was nervous the algorithm for the puzzle generation might have bugs or get into some huge "forever" computational loop. So I was able to easily generate tests for it. And then run and validate those tests! 🎉
I was able to generate and validate tests. I was nervous the algorithm for the puzzle generation might have bugs or get into some huge "forever" computational loop. So I was able to easily generate tests for it. And then run and validate those tests! 🎉
* Used Cursor for 90% of the code/UI/UX
* _Finally_ got an app approved and didn't lose steam before it came out
* Doesn't require a remote server -- uses a cool seeding algorithm to generate a consistent puzzle for everyone
* Used Cursor for 90% of the code/UI/UX
* _Finally_ got an app approved and didn't lose steam before it came out
* Doesn't require a remote server -- uses a cool seeding algorithm to generate a consistent puzzle for everyone