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gdvm
@gdvm.io
Easily install, manage, and switch between Godot versions with gdvm, Godot Version Manager. | https://gdvm.io | Maintained by @adaline.bsky.social
So soon? Yes! gdvm 0.11.0 is out!

New "gdvm show" and "gdvm link" commands make it easier to wire debuggers that need a direct Godot binary path, without hardcoding.

Run "gdvm upgrade" to upgrade!

See here for more: https://github.com/adalinesimonian/gdvm/releases/tag/v0.11.0
Release v0.11.0 · adalinesimonian/gdvm
New Features
github.com
December 28, 2025 at 12:28 AM
gdvm 0.10.0 is out!

What's new: --refresh to auto-update the release cache, smarter platform-aware version resolution, and safer cache writes.

Run "gdvm upgrade" to upgrade!

See the release page for more details: github.com/adalinesimon...
Release v0.10.0 · adalinesimonian/gdvm
New Features Added a --refresh flag that updates the Godot build registry cache before running commands. This lets you pull from the latest builds without waiting for the automatic refresh or havi...
github.com
December 27, 2025 at 3:11 PM
gdvm 0.9.0 is out! In this release:

- A new French translation thanks to Raphael Astier
- `gdvm refresh` for updating the cache from the registry

Upgrade with `gdvm upgrade` or check out the release notes: github.com/adalinesimon...
Release v0.9.0 · adalinesimonian/gdvm
New Features gdvm now supports a new gdvm refresh command to update the local version cache from the registry. This is useful if you want to ensure you have the latest versions available without w...
github.com
July 4, 2025 at 1:34 AM
gdvm is now on Bluesky!

Easily switch between different versions of the Godot game engine with simple commands. Perfect for devs working on multiple projects or testing compatibility across versions.

Check it out: gdvm.io

Follow this account for automatic notifications when a new release is cut!
gdvm — Godot Version Manager
Manage and switch between different versions of the Godot Engine effortlessly with gdvm.
gdvm.io
July 1, 2025 at 10:14 PM