New "gdvm show" and "gdvm link" commands make it easier to wire debuggers that need a direct Godot binary path, without hardcoding.
Run "gdvm upgrade" to upgrade!
See here for more: https://github.com/adalinesimonian/gdvm/releases/tag/v0.11.0
New "gdvm show" and "gdvm link" commands make it easier to wire debuggers that need a direct Godot binary path, without hardcoding.
Run "gdvm upgrade" to upgrade!
See here for more: https://github.com/adalinesimonian/gdvm/releases/tag/v0.11.0
What's new: --refresh to auto-update the release cache, smarter platform-aware version resolution, and safer cache writes.
Run "gdvm upgrade" to upgrade!
See the release page for more details: github.com/adalinesimon...
What's new: --refresh to auto-update the release cache, smarter platform-aware version resolution, and safer cache writes.
Run "gdvm upgrade" to upgrade!
See the release page for more details: github.com/adalinesimon...
- A new French translation thanks to Raphael Astier
- `gdvm refresh` for updating the cache from the registry
Upgrade with `gdvm upgrade` or check out the release notes: github.com/adalinesimon...
- A new French translation thanks to Raphael Astier
- `gdvm refresh` for updating the cache from the registry
Upgrade with `gdvm upgrade` or check out the release notes: github.com/adalinesimon...
Easily switch between different versions of the Godot game engine with simple commands. Perfect for devs working on multiple projects or testing compatibility across versions.
Check it out: gdvm.io
Follow this account for automatic notifications when a new release is cut!
Easily switch between different versions of the Godot game engine with simple commands. Perfect for devs working on multiple projects or testing compatibility across versions.
Check it out: gdvm.io
Follow this account for automatic notifications when a new release is cut!