New supports cylinder and custom ArrayMesh shapes.
github.com/Glitshy/Godo...
#godot #gamedev
New supports cylinder and custom ArrayMesh shapes.
github.com/Glitshy/Godo...
#godot #gamedev
I made a small lag compensation repo just for this.
#godot #gamedev
github.com/Glitshy/Godo...
I made a small lag compensation repo just for this.
#godot #gamedev
github.com/Glitshy/Godo...
That stance might just be that you advocate for AI generated content to always be flagged as such. But it is IMO important to not let it conflate with real human made art
That stance might just be that you advocate for AI generated content to always be flagged as such. But it is IMO important to not let it conflate with real human made art