Discord: go_miles
youtube.com/@GO_Miles
twitter.com/GO_MilesDev
github.com/GO-Miles
#FunkinMINECRAFT v0.1 Alpha - UI Overhaul
I've been working on all-new menus powered by blockUI!
It's got translucent buttons, snappy animations, and BETTER mouse/gamepad support.
#fnf #minecraft #gamedev #opensource
#FunkinMINECRAFT v0.1 Alpha - UI Overhaul
I've been working on all-new menus powered by blockUI!
It's got translucent buttons, snappy animations, and BETTER mouse/gamepad support.
#fnf #minecraft #gamedev #opensource
"How will #FunkinMINECRAFT versioning work? It takes a note right out of SEMVer's book!
Patch versions (x.x.X) mark bug fixes and WIP features.
Minor versions (x.X.x) mark new features and gameplay.
Major versions (X.x.x) mark full releases. 1.0.0 is the goal!
#fnf #gamedev"
"How will #FunkinMINECRAFT versioning work? It takes a note right out of SEMVer's book!
Patch versions (x.x.X) mark bug fixes and WIP features.
Minor versions (x.X.x) mark new features and gameplay.
Major versions (X.x.x) mark full releases. 1.0.0 is the goal!
#fnf #gamedev"
"So we've got blocky, shadowy, GLOWY buttons? GOOD GRACIOUS!
#FunkinMINECRAFT #fnf #minecraft #webdev"
go-miles.github.io/Funkin-MINEC...
"So we've got blocky, shadowy, GLOWY buttons? GOOD GRACIOUS!
#FunkinMINECRAFT #fnf #minecraft #webdev"
go-miles.github.io/Funkin-MINEC...
Funkin' MINECRAFT's WIP Gamebanana page has reached 2 downloads already!
#fnf #funkinMINECRAFT #gamedev
Funkin' MINECRAFT's WIP Gamebanana page has reached 2 downloads already!
#fnf #funkinMINECRAFT #gamedev
#FunkinMinecraft devlog #9: Get the camera!
I'm back from my break, and the first thing I do is give characters their own zoom multipliers, which are hot reloadable via json!
#fnf #minecraft #gamedev
#FunkinMinecraft devlog #9: Get the camera!
I'm back from my break, and the first thing I do is give characters their own zoom multipliers, which are hot reloadable via json!
#fnf #minecraft #gamedev
I'm migrating Funkin' MINECRAFT's website contents over to a gh-pages branch in the base repository!
What's cool is that the old repo's link still works. Here's how I did it:
I'm migrating Funkin' MINECRAFT's website contents over to a gh-pages branch in the base repository!
What's cool is that the old repo's link still works. Here's how I did it:
The press is calling these "the first navbar buttons to get down like that".
#minecraft #webdev #github
The press is calling these "the first navbar buttons to get down like that".
#minecraft #webdev #github
* What a fantastic breakthrough in technology!
* What a fantastic breakthrough in technology!
I say it's time for change! This drift system stores your boost to help you out in a pinch. Oh look, there's antigravity too!
#gamedev #unity #kartinwarriors
I say it's time for change! This drift system stores your boost to help you out in a pinch. Oh look, there's antigravity too!
#gamedev #unity #kartinwarriors
#BEANBAGGERS #gamedev #unity
#BEANBAGGERS #gamedev #unity
We do not _have_ a purple biome.
#gamedev #unity
We do not _have_ a purple biome.
#gamedev #unity
#webdev #gamedev #fnf #minecraft
itz-miles.github.io/funkinMINECR...
#webdev #gamedev #fnf #minecraft
itz-miles.github.io/funkinMINECR...
As much I like my current engine (which is held together by duct tape), I'm pulling Psych Engine 1.0.1 and gutting that. The twist here is that development will be open source!
#fnf #gamedev
github.com/Itz-Miles/Fu...
As much I like my current engine (which is held together by duct tape), I'm pulling Psych Engine 1.0.1 and gutting that. The twist here is that development will be open source!
#fnf #gamedev
github.com/Itz-Miles/Fu...
soundcloud.com/itz_miles/di...
soundcloud.com/itz_miles/di...