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Godot Foundation
@godot.foundation
Non-profit organization taking good care of the @godotengine.org project 🤖

Donate here: https://fund.godotengine.org/

🔗 https://links.godotengine.org/
The Godot Foundation is looking for a skilled Project Manager with software project management experience and a commitment to open-source development to join our team.

Learn more: godot.foundation/roles/projec...
Project Manager – Godot Foundation
We are seeking an experienced Project Manager with a strong background in software project management and a passion for open-source development.
godot.foundation
April 3, 2025 at 11:55 AM
We've been working on a number of projects that are important for the Foundation and for the Godot ecosystem more broadly. We wanted to take the chance to highlight a few of them in this post:

godotengine.org/article/godo...
Godot Foundation Update December 2024
We’ve made progress on several key initiatives for the organization and the Godot ecosystem. Here’s what we’ve been up to.
godotengine.org
December 2, 2024 at 6:03 PM
Reposted by Godot Foundation
A malware loader, “GodLoader,” has been found exploiting the Godot runtime. This highlights the importance of only downloading software from trusted sources.

Full details: godotengine.org/article/stat...
Statement on GodLoader malware loader
Godot security team clarifies the risk exposed by Check Point Research's report.
godotengine.org
November 28, 2024 at 1:20 PM
Reposted by Godot Foundation
⚠️ Important: Starting with dev 5, all resource types will generate .uid files, making references path-agnostic. These files are editor-only but should be added to version control for proper data sync.

We’d love your feedback on this change!
#godot #godotengine

godotengine.org/article/dev-...
Dev snapshot: Godot 4.4 dev 5
With GodotCon behind us and our developers recuperated, we're thrilled to return to a more frequent release-cycle.
godotengine.org
November 21, 2024 at 5:33 PM
Reposted by Godot Foundation
GodotCon 2024 was our biggest event to date! 🎉 Relive the energy from two action-packed days with our amazing community, and stay tuned as we start planning the next one! #godotengine #godot

godotengine.org/article/revi...
GodotCon 24: Berlin Edition
Our biggest conference yet!
godotengine.org
November 13, 2024 at 2:27 PM
Reposted by Godot Foundation
After a slight delay due to #GodotCon and the yearly contributor meeting we are back with a feature-packed update including the much-requested interactive in-game editing mode!

#godot #godotengine

godotengine.org/article/dev-...
Dev snapshot: Godot 4.4 dev 4
After a short delay due to GodotCon, we are back with another exciting update.
godotengine.org
November 8, 2024 at 6:53 PM
Reposted by Godot Foundation
The theme for this #DevSnapshot is speed 🚂💨

Experience rendering, editor startup, filesystem operations, and more becoming faster than in previous Godot versions.

But that's not all! Read the #ReleaseNotes for more cards up our sleeve 🃏

godotengine.org/article/dev-...

#godot #godotengine
Dev snapshot: Godot 4.4 dev 3
We haven't slowed down and are bringing you another feature-packed update!
godotengine.org
October 3, 2024 at 3:21 PM
We are happy to see big players in the games industry listen to community feedback and change for the better.

That kind of progress is something we hold in high regards, because making mistakes is unavoidable, but re-evaluating in response is truly key.

unity.com/blog/unity-i...
Unity is Canceling the Runtime Fee
After deep consultation with our community, customers, and partners, we’ve made the decision to cancel the Runtime Fee, effective immediately.
unity.com
September 12, 2024 at 7:21 PM
Reposted by Godot Foundation
To counter the cold from our recent #FeatureFreeze, we have started a campfire to keep us warm on the @RoadToVostok 🔥

Before anyone pulls out a guitar and effectively stops all conversation, let us tell you about the #Beta for 4.3:

godotengine.org/article/dev-...

Testers needed! 🎸
Dev snapshot: Godot 4.3 beta 1
Godot 4.3 is ready for broad testing as we finalize the release.
godotengine.org
May 31, 2024 at 11:29 AM
Reposted by Godot Foundation
Guess who is finally feature complete? Yes, Godot 4.3 is near!

It's becoming even beefier with 650 commits in this particular #DevSnapshot 🥩

Note for those who saw a certain tutorial: TileMap layers are now also nodes 😬

godotengine.org/article/dev-...

Play mayor with @BippinBits ⬇️
Dev snapshot: Godot 4.3 dev 6
The last dev snapshot for 4.3 before feature freeze is a big one after 6 weeks of work!
godotengine.org
May 1, 2024 at 6:23 PM
Reposted by Godot Foundation
PSA! 🚨

We are introducing minor compatibility breakage in shaders to bring you an import optimization.

Read more: godotengine.org/article/intr...
Introducing Reverse Z (AKA I'm sorry for breaking your shader)
We are breaking compatibility for some custom shaders. Here is why.
godotengine.org
April 30, 2024 at 10:27 AM
Reposted by Godot Foundation
With many new people learning about FOSS yesterday, we couldn't have timed our Development Fund refresh any better🧼🫧

fund.godotengine.org

If you have as little as 5€ per month to spare, please consider becoming part of the base this project rests upon: community support.
Godot Development Fund
Join the Development Fund and support the Godot Foundation to work on Godot Engine.
fund.godotengine.org
April 22, 2024 at 2:58 PM
Reposted by Godot Foundation
Interrupting the Brackey's hype train for a moment to pan over to Croatia, where #RebootDevelop is currently taking place 🌴🇭🇷

If you spot either of these two #GodotEngine nerds (@emicpl.bsky.social , Lentsius) running around, don't forget to say hi!
April 22, 2024 at 10:16 AM
Reposted by Godot Foundation
Do you feel the ground rumbling? Better Vulkan support incoming! 🌋

Read more about our concluded collaboration with Google & The Forge on our blog:

godotengine.org/article/upda...

If you are currently working on a mobile game, let us know what you think 💭
Update on the Collaboration with Google and The Forge
The collaboration with Google and The Forge has concluded successfully!
godotengine.org
April 19, 2024 at 4:34 PM
Reposted by Godot Foundation
Looking for some stability in your life? 🏠

Don't worry, we've got your back. The #MaintenanceRelease is here!

godotengine.org/article/main...

But we are not the only useful robots around here 🤖 check out the #IGF2024 audience award winner "RAM: Random Access Mayhem"
Maintenance release: Godot 4.2.2 & 4.1.4
It's been a while since our last update for the 4.2 and 4.1 branches, but the wait should be worth it!
godotengine.org
April 17, 2024 at 6:05 PM
Reposted by Godot Foundation
Do you want to help us test the newest #ReleaseCandidates for the #GodotEngine? 🛠️

Why not give them a spin during this weekend’s gamejam! 💫

godotengine.org/article/rele...

“Sunken Shadows” utilizes the same tria & error technique - since that is what roguelikes do, don’t they? ☠️
Release candidates: Godot 4.1.4 RC 2 & 4.2.2 RC 3
Last round of release candidates for the upcoming maintenance releases.
godotengine.org
April 12, 2024 at 10:00 AM
Reposted by Godot Foundation
Remember #GDC2024? 🤔💭

In this blog post we are looking back at a successful conference, share what learnings we took away from it, and most importantly:

We made sure to attach plenty of pictures 📸

godotengine.org/article/gdc-...
GDC 2024: Retrospective
We have returned from the Game Developers Conference (GDC) in San Francisco, so let's talk about it!
godotengine.org
April 5, 2024 at 5:40 PM
Since there is a lot of talk about the "xz backdoor" in the community right now, let us say this much:

As an open source project ourselves, we try our best to guard the product and our contributors against malicious actors.

We consider ourselves really fortunate to have...[1/3]
April 2, 2024 at 10:59 AM
Reposted by Godot Foundation
Need sth to read with your morning coffee? ☕

Enjoy this #ProgressReport by your very own Mr. Dink (@/markdibarry on GitHub) detailing his first major contribution to the engine - with art and videos!

Making pretty 2D games just became easier, thanks to the new Parallax2D node ✨
Parallax2D Progress Report
A new node is on its way to help with parallax in 2D.
godotengine.org
April 2, 2024 at 9:38 AM
Reposted by Godot Foundation
And that's a wrap on GDC 🎬

Thank you for coming to our booth, it was lovely to meet community members in person and wonderful to see our pins spread around the conference 💙

While the team now recovers from an intense week, we have a lot more (post) GDC content to share soon!
March 26, 2024 at 7:32 PM
Reposted by Godot Foundation
Before the team hops on their planes, they fought hard to get two more #ReleaseCanditate s ready for you 🛫

Say hello to 4.1.4 and 4.2.2! They mostly contain bug fixes 🐛🔨

Thematically apropriate, the featured game is "The Last Seed" by
@bitbrain.bsky.social 🌿

godotengine.org/article/rele...
Release candidates: Godot 4.1.4 RC 2 & 4.2.2 RC 2
Another round of release candidates for Godot 4.1.4 and 4.2.2, just before we head off to GDC!
godotengine.org
March 15, 2024 at 1:37 PM
Reposted by Godot Foundation
What do I spy with my little eyes? 👀

That's right, new social icons & banners, courtesy of
@luiscarli.bsky.social 🎨🖌️

Also check out:
- @godotfoundation.bsky.social (professional feed only)
- @godotassetstore.bsky.social (in the works)
- @godotcon.bsky.social (TBA)

Wallpapers & patterns for you ⬇️
March 8, 2024 at 7:03 AM
Reposted by Godot Foundation
It's March 1st, which means that our #GDC2024 preparations are slowly but surely taking on shape 🔺🟩🔵

One of them being this article, which announces this year's line-up at our booth!

If you are attending, what game are you most excited to play? 🎮

godotengine.org/article/gdc-...
Introducing our GDC Line-up
Like we announced a while ago, the team is preparing to head over to the US for this year’s GDC. We will have a booth on the expo floor, and would love to welcome you there!
godotengine.org
March 1, 2024 at 4:31 PM
Reposted by Godot Foundation
We reached the next pit stop for our 4.3 release 🏁

Today we bring you a new #DevSnaphot & a blog post detailing all the features & fixes packed into it 🔧

Before you drive onwards, you should also check out "Parking Garage Rally Circuit" by @walaber.bsky.social 🚕

godotengine.org/article/dev-...
Dev snapshot: Godot 4.3 dev 4
Another 4.3 dev release means that many more fixes and improvements are on their way!
godotengine.org
March 1, 2024 at 9:46 AM
Reposted by Godot Foundation
You asked for more rendering updates?

Well here you go, with @dariosamo.bsky.social now working on the graphics side of things, this is only the first of many progress reports headed to your doorsteps 📦

This time: GPU synchronization ⚙️

🔗 godotengine.org/article/rend...
GPU synchronization in Godot 4.3 is getting a major upgrade
Say goodbye to placing barriers, hello to the new acyclic graph
godotengine.org
February 16, 2024 at 5:02 PM