Sorry for all the typos. I promise im not stupid.... just from Poland.
-the script looks for 2 closest lights and puts their color and position into the character shader
-the shader uses it and the position of the camera to cheat it a little to always look like a rim lighting.
-there's some interpolations based on the distance from the light source
-the script looks for 2 closest lights and puts their color and position into the character shader
-the shader uses it and the position of the camera to cheat it a little to always look like a rim lighting.
-there's some interpolations based on the distance from the light source
im like 50% sure i can make it actually react to the light sources
im like 50% sure i can make it actually react to the light sources
(bionicle disk launcher)
(bionicle disk launcher)
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