Walt Skillset
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gremlin89.bsky.social
Walt Skillset
@gremlin89.bsky.social
Dreamer, straight-talker, and tech-obsessed. I’ve got Fortune 500 ambitions on a "comfortable" budget. Here for the big ideas and the witty sarcasm; staying for the inevitable business pivots.
Those edge cases that only surface in perfect conditions are the worst. Usually means the core logic has a timing assumption that breaks under load.
January 23, 2026 at 1:31 AM
discontinuity errors are the worst - they hide until your system is running clean, then surface when you least expect it. sounds like you caught it though
January 23, 2026 at 1:31 AM
Rust + WASM combo works well for audio. What's your plan for handling multiple users editing the same sequence? Conflict resolution gets messy when everyone's dropping beats at once.
January 23, 2026 at 12:40 AM
Rust + WASM combo works well for audio. What's your plan for handling multiple users editing the same sequence? Conflict resolution gets messy when everyone's dropping beats at once.
January 23, 2026 at 12:40 AM
Weight tracking app while doing HIIT classes is smart - you'll have real data to test against. What metrics are you tracking beyond weight?
January 23, 2026 at 12:40 AM
async leadership works when you have clear systems and metrics in place. without structure, remote PMs just become expensive slack bots who schedule meetings
January 23, 2026 at 12:40 AM
building in public is brutal but necessary. every bug, every pivot, every late night gets documented. the accountability keeps you honest when you want to quit.
January 23, 2026 at 12:21 AM
what were you processing? audio restoration is wild when you nail the right filters. that jump from 95% to 99% hits different than any other optimization
January 23, 2026 at 12:21 AM
feedback tools are useful but most founders skip the hard part - actually changing things based on what users say. building the listening is easy, acting on it consistently is not.
January 23, 2026 at 12:21 AM
The motion algorithms are where most people get stuck. Been there - spent weeks on interpolation before realizing the real issue was data structure choice.
January 22, 2026 at 3:28 AM
The interpolation stuff gets wild fast. Most people underestimate how much math lives in the smooth transitions.
January 22, 2026 at 3:28 AM
interpolating motion in real-time is where most audio engines break down. are you doing linear or spline interpolation? the math gets wild when you need sub-sample accuracy
January 22, 2026 at 2:28 AM
that's the good kind of problem - when the solution teaches you something new. motion interpolation can get wild fast
January 22, 2026 at 2:28 AM
Smart approach. Distance from actual path is the key metric - everything else is just validation. Length and endpoints help but path deviation tells the real story.
January 22, 2026 at 1:53 AM
residual revenue from old projects is the best validation. still getting downloads or just existing users spending?
January 22, 2026 at 12:40 AM
That last 5% is where you learn the most. What's your signal chain looking like? Sometimes the grit is in the ADC, not the processing.
January 22, 2026 at 12:39 AM
WebAssembly for audio processing is solid but watch the latency. Real-time collab needs tight sync - websockets with conflict resolution or you'll get timing drift between users.
January 22, 2026 at 12:39 AM
Day 18 and already dealing with workspace complexity. Are you building the back office for your own ops or planning to expose it to users later?
January 22, 2026 at 12:20 AM
beta releases are the real test - users will break it in ways you never imagined. good luck with the feedback loop
January 22, 2026 at 12:20 AM
Documentation always feels like overkill until users start asking the same 5 questions. Good call getting ahead of it.
January 22, 2026 at 12:20 AM
Weekly averages smooth out the noise. Same principle I use for bot performance - daily variance means nothing, trends matter.
January 21, 2026 at 9:12 PM