Gabriel
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gubdub.bsky.social
Gabriel
@gubdub.bsky.social
ProBuilder, Polysketch, Unity - now building a new set of Level Design tools! - overdrivetoolset.com
Lots of interest in "Todo" for Unity, so here it is! Download free, enjoy and perhaps check out the other tools as well ;)

www.overdrivetoolset.com/todo/

- Easy in-Unity list
- Drag-drop references (GO or asset)
- Very satisfying "done" column :P

Hope it helps!
August 15, 2025 at 7:27 PM
What. I love this. Made a "todo", with drag-droppable references and some nice "Done" visuals. So satisfying and quick. Huh. Should I clean it up and share? Does @ciro.continis.io already cover this with something better? :D
August 15, 2025 at 4:52 AM
Built a feature to open and edit multiple prefabs and scenes at once. Makes Unity feel like a modern, efficient editor! Looking for input on polish-level features and use cases. Thoughts, ideas, wants?
July 31, 2025 at 6:06 PM
It's been SO helpful to have Taival working with SceneBlocks from literally day one. Amazing game and super-complex Scene files 😅 to test Scene Blocks on. And now this fantastic video from them, showing the workflow!

youtu.be/T9TazmfJpk8
Taival - SceneBlocks Developer Showcase
YouTube video by Gabriel-Polysketch
youtu.be
March 10, 2025 at 6:42 PM
Scene Blocks is essentially done! I'd love a couple more early testers though - DM, share it around? Thanks!

youtu.be/1k4PieuW4EM
Scene Blocks - Smarter Scene Editing
YouTube video by Gabriel-Polysketch
youtu.be
March 8, 2025 at 5:22 PM
Oops I made another tool for Unity :D
... a vertex color editor, with custom color picker for speedy use and in-game compatibility. So much fun to use already :D
>> www.overdrivetoolset.com
March 7, 2025 at 4:30 AM
Launching soon, "one file per object" for Unity scenes. Special thanks to a soon-to-be-announced studio for extreme testing!

www.overdrivetoolset.com
February 21, 2025 at 10:51 PM
Oh gosh. IT REALLY WORKS. No more #unity3d scene merge conflicts. Night-day change for studios, and individuals who like really clean git commits.

Sorry, terrible first video, too excited not to share immediately:

youtu.be/Jyc3y55Z0KY
Unity Scene 2.0 - No more merge conflicts!
YouTube video by Gabriel-Polysketch
youtu.be
February 16, 2025 at 8:21 PM
Something I always wanted to get done while at @unitygames ... built in an evening! :) A little hacky, but honestly it just works and really helps.

Posted for free on our Discord (www.overdrivetoolset.com), join in and try it out! :)

📂Folder icons!
👀Component icons!
February 16, 2025 at 6:46 PM
Did I share this one yet? After a few days using, can't work without it. Should have a demo build out soon on the Discord, if you'd like to try it out!

overdrivetoolset.com
February 15, 2025 at 1:20 AM
Functionality is 90% done, visuals next. A Blender-style move tool for Unity, with a few tweaks to better match Unity use. This was fun to make, and will be just one small part of the toolset! >> www.overdrivetoolset.com
February 14, 2025 at 6:27 AM
Starting out simple! New grid texture ... and fancy shader, to auto-display a subtle color and unique texture based on size of faces. Really want this new PB (PBJ, as I've named it) to be simple, awesome, helpful. #leveldesign #pbj

With or without the size text?
February 12, 2025 at 9:41 PM
Hi folks! Moving over here, excited to start building a new community.

If #unity3d, #leveldesign, or #3dmodeling is your jam, maybe say hi! I've done a lot of work in those areas, and planning some new things now. More at: overdrivetoolset.com

See you around!
February 12, 2025 at 7:53 AM