guvacode.bsky.social
@guvacode.bsky.social
Just finished the core for a chiptune library tester. The entire architecture is interface-based, making it highly extensible for new formats. Renders audio via raylib and uses a patched libzxtune for decoding. Built with Lazarus/FreePascal.
#raylib #сhiptune #chipmusic #FreePascal #zxspectrum #8bit
September 9, 2025 at 3:02 AM
I'm still experimenting with #freepascal + #raylib + #R3D. Added hit particles. And made the opponents a little smarter :) #gamedev #solodev
August 31, 2025 at 2:28 AM
I've almost figured out the kraft physics engine. #raylib #freepascal
August 29, 2025 at 12:22 PM
Added a radar and markers. Also, the skybox now uses HDR.
#raylib #gamedev #solodev #FreePascal #LazarusIDE #screenshotsaturday
July 26, 2025 at 8:21 AM
A new implementation. Using the r3d library. #raylib #pascal
July 21, 2025 at 5:00 PM
Hnefatafl the Viking-Chess. Almost done. I just need to finalize the settings and add a few graphic effects. ‎ #pascal #gamedev #indiegame #screenshotsaturday #raylib KO
June 7, 2025 at 4:36 AM
Little progress, in hnefatafl game. #raylib #pascal
May 29, 2025 at 11:33 AM
I decided to use #pascal, #raylib and r3d. Well, here's the intermediate result.
May 26, 2025 at 12:28 AM
Updated graphics, fixed king moves and added smooth movement. #raylib #pascal
May 17, 2025 at 5:18 PM
Hnefataf (sometimes now referred to as Viking chess) was a popular game in medieval Scandinavia and was mentioned in several of the Norse sagas. Repository: github.com/GuvaCode/Hne... #raylib #pascal
May 17, 2025 at 3:19 AM
Yes, there are problems. But I hope that it will be fixed
May 11, 2025 at 12:39 AM
Classic memory game. Written with #raylib and #pascal. guvacode.itch.io/candy-memory...
May 4, 2025 at 6:23 AM
Planet generator. Written in Free #Pascal using #raylib.
guvacode.itch.io/planet-gener...
April 30, 2025 at 12:25 PM
Going out for a morning stroll on Xyptonjtroz. #shader #raylib #pascal
April 28, 2025 at 5:14 PM
April 24, 2025 at 5:36 PM
today I spent the whole day writing examples of using shaders for #raylib #pascal.
April 24, 2025 at 5:35 PM
Metaballs: Let's get together !!! #shader #raylib #pascal #freepascal
April 24, 2025 at 5:14 AM
Sea scape shader, #raylib, #freepascal.
April 14, 2025 at 3:08 PM
A small test of free #pascal, #raylib and Kraft Physics Engine by Benjamin Rosseaux. @rosseaux.bsky.social
April 14, 2025 at 2:04 AM
File browser, 300 lines in total ! #raylib #pascal #c Implementation in c and pascal. forum.lazarus.freepascal.org/index.php/to...
April 4, 2025 at 10:24 AM
I'm at the finish line, it remains to make the UI
#raylib #gamedev #pascal #delphi
March 22, 2025 at 1:40 PM
Duck hunter. Used raylib and fpc(Lazarus). Now we have to build a zapper on Arduino. #raylib #gamedev
March 21, 2025 at 6:32 PM
A small update. Thanks @Gigatron for the algorithm. #Raylib #Pascal
March 9, 2025 at 2:11 PM
Add new example for #raylib #pascal
March 9, 2025 at 12:55 PM