she/they
20
asexual, only freaky for fictional stuff
i'm trying to cherish and enjoy the process of modeling, but it's so hard when it feels like an obstacle to game development
i'm trying to cherish and enjoy the process of modeling, but it's so hard when it feels like an obstacle to game development
i'm tied between sticking to the genre and making it a money goal, or having all EXP gains contribute to a total EXP goal, so that monster encounters are a part of the objective.
i'm tied between sticking to the genre and making it a money goal, or having all EXP gains contribute to a total EXP goal, so that monster encounters are a part of the objective.
players can earn money by selling research and spend it on clothing, which can buy them more time to escape encounters. or to look stylish.
players can earn money by selling research and spend it on clothing, which can buy them more time to escape encounters. or to look stylish.